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#21 | ||
Ma'at - Goddess of Truth & Justice
![]() Join Date: October 31, 2002
Location: Western Australia
Age: 44
Posts: 3,293
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Quote:
Is this what happens if you run riot and kill everyone as opposed to joining the cult and investigating. I've never done it the straight out massacre way. [starting to wonder if i'm missing out on something] The two courses are the good; joining and investigating on Helm's behalf, and the bad; doin it your own way. Assuming that these are the only options, that means that by doin it the good way you get to explore deeper into the sewers and get access to both a good quest and an evil quest (assuming kangaxx is evil which is what i consider it to be). By doing it the evil way, both the good and bad quests are not achievable. "Evil will oft shall evil marr," or something. It seams strange that the evil option closes other evil doors. I've always considered the kangaxx quest to be evil in alignment but maybe the designers thought otherwise. Who, but they, can say? Anyways, i'm drifting OT (and to ZZs unless i can stop talking about kangaxx). Quote:
[ 01-11-2003, 10:44 AM: Message edited by: Sever ]
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#22 |
Manshoon
![]() Join Date: January 3, 2003
Location: Leeds, UK
Age: 49
Posts: 171
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Sever - Amen.
The few times I've crossed over the line of what I consider cheating I can't be bothered to carry on. If I'm going to ctrl-Y one opponent, the next is so much more likely. I only use SK for making changes to things like the avatar now and I actually removed the cheat option from the ini file. |
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#23 |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
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To Each His Own.
That said, I tend to either smile or shake my head whenever I read a post that tells of unfair advantages gained through cheating. Sometimes, to the point where one has to ask himself, what is the point then? I smile, because of pride. Pride in that I did not need to resort to cheating to accomplish what that other player did. Note that I am not talking about cheating to resolve bugs, but cheating such as CTRL+Y. I shake my head because sometimes... when I go to forums where game mods are being discussed, it is not uncommon to come across posts that praise how nice the Improved Mods were, then in the next sentence, freely admit that they cheated to conquer the Mod. What is the point of installing the Mod then? Where is the challenge? The game was never designed to be a pushover. The satisfaction gained from accomplishing the seemingly impossible with whatever tools and wits you can gather at that moment is what it is all about, apart from the immersion of the game world that interacts with you. Truth be told, I have no respect for the gamer that resorted to cheating to defeat his enemies, as I personally believe that they are the worst forms of cheating. Cheated to bypass a bug? No problem I guess, though personally I will just grit my teeth and reload an earlier save. Cheated to remove the XP Cap? Okay I guess... but know that any class/kit can solo the game without the need to remove the XP Cap, as me and several veterans will attest. [img]tongue.gif[/img] Okay, I think I ranted enough already. |
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#24 |
Manshoon
![]() Join Date: January 3, 2003
Location: Leeds, UK
Age: 49
Posts: 171
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Whilst I agree largely with Dundee I do need to make a couple of points (because I'm that sort of person, and I can [img]smile.gif[/img] )
First off - the game is about enjoying yourself. If something is denying enjoyment and a "cheat" can prevent that, then aside from removal of a challenge, where's the harm? Secondly - the XP cap, particularly on solo, does infringe on MY enjoyment of the game. Part of the pleasure of gaming (whether PnP or CRPG) is the advancement of characters. Particularly in BG2/TOB where the HLAs add something extra to the game. When you hit a point where you cannot get any better it does lose something. There are reasons behind this issue - the game is balanced for party play and soloing destroys that, but the overall power level is too high and XP rewards are too great in general. I also find that, particularly using rogues, that mid to high-levels are too easy to gain (levels 15 through to 39 are very easy to gain as the powerlevel of quests increases) leaving a massive amount of XP points to get to the final level. Using a level 50 patch alleviates some of these problems, without decreasing the challenge (there's not really much difference between a level 40 and 50 character) |
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#25 |
Dracolisk
![]() Join Date: January 8, 2001
Location: Amsterdam, The Netherlands
Age: 45
Posts: 6,541
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I agree with Malthaussen, good points mate.
I don't really see what all the fuss is about with regard to cheating, and I definitely don't need any definitions of it. ("removing the XP-cap? That's cheating!!" "Is not!" "Using Ctrl+Y is cheating, but giving yourself different stats in SK is not" Helllooooo, what are you really getting worked up over?) Frankly, I don't give a damn how people play the game, as long as they enjoy themselves. And I would not lose respect for someone getting tired of fighting a near-invincible enemy and cheating in order to move the game along. LMAO! I don't base respect for people on how they play a silly game, there's a lot more that comes into it. ![]() What do I have to say about how others want to play the game? As long as you have fun while doing it, you have my blessing ![]() That said, I usually don't cheat myself, certainly not on the first time through the game, but like Cerek I have sometimes created Identify scrolls to nudge the game along and spare me the tedious "Change all Magic Missiles into Identifies, rest, Identify items, change Identifies into Magic Missiles, rest" routine. I really don't see how it should matter to anyone how others choose to enjoy their games, unless multiplaying comes into the picture. [img]smile.gif[/img] [ 01-13-2003, 07:23 AM: Message edited by: Melusine ]
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#26 |
Manshoon
![]() Join Date: January 3, 2003
Location: Leeds, UK
Age: 49
Posts: 171
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The examples just stated are those where the game system/engine get in the way of enjoyment of the game. I always thought that the spell memorisation idea was the weakest part of D&D anyway. I still wouldn't bother adding scrolls in that way though. It's more effort than it's worth IMO. YMMV.
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