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#1 |
Elite Waterdeep Guard
![]() Join Date: May 31, 2002
Location: America
Age: 37
Posts: 36
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Sure, Fighters are good up close, but they need Clerics and Mages to back them up. A Thief gets eviscerated at close range, and the same for Mages, and Clerics are good. So a Multi or Dual class would probably be best. I took a Human Kensai and Dualled her to Mage at level 13. She had Grand Mastery in Katanas and Mastery in 2 Weapon Style. I got Celestial Fury +5 in my main hand and Sanchuudoku +4 in my off hand. If you cast Mirror Image, Stone Skin, and some other good stuff you have the best Fighter in the game, and can cast Magic Missile, Chromatic Orb, and other fast magic spells up close when you want to. If you have the Robe of Vecna and the Amulet of Power (I think that's what it's called) you're casting time is reduced by 5 or 6 (can't remember). Let's hear everyone's ideas.
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#2 |
Elite Waterdeep Guard
![]() Join Date: May 31, 2002
Location: America
Age: 37
Posts: 36
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And oh yeah, It's kinda hard to get to lvl 13 as a solo Mage, but scibing scrolls really speeds it up. But if you're in a normal party you can just kick everyone out, scribe the scrolls before they get to you, then let them all join again. Kensai/Mages are very powerful when they get the ability to cast Time Stop, you can explode those monsters really gooder... And cast Chromatic Orb and Magic Missile while you're at it.
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#3 |
Galvatron
![]() Join Date: June 24, 2002
Location: aa
Posts: 2,101
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I have a dual class swashbuckler/mage level 11/12 with a couple of magical items (cloak of protection bracers and stats) it has an AC of -7. He doesn't get hurt much and it's nice to have a thief with you for chests, doors and traps. but I don't think he would survive soloing.
Is a kensai/mage stronger? |
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#4 |
Elite Waterdeep Guard
![]() Join Date: May 31, 2002
Location: America
Age: 37
Posts: 36
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I think Kensai/Mages are way better, but maybe that's just me.
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#5 |
Symbol of Cyric
![]() Join Date: June 19, 2002
Location: Northern Ireland
Age: 41
Posts: 1,330
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I've never played a kensai/mage before but I can say that I really like beserkers. The best thing about them is their imunites when beserked which makes alot of difficult battles very easy. I also liked the sorcerer I played although I messed up by picking some rubbish spells. However if you pick good spells this class would be alot of fun.
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#6 |
Dungeon Master
![]() Join Date: July 7, 2002
Location: New Zealand (ends of the earth)
Age: 38
Posts: 51
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I have a level 3 fighter dualed to a level 12 mage, and ihave brought him through BG1 and now into BG2, and he has died about 5 times throughout BOTH games, he has some good, non cheated stats
Str 19 Dex 18 Con 12 Int 19 Wis 14 Cha 18 I think Fighter dual mages are best, but i want to try something else that is interesting and hard to play, kensai/mage etc
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#7 |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
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Kensai->Mage is considered by most veterans to be one of the best, if not the best class to solo with. In fact... some of them considered it to be one of the most boring class to play with, because it is so freaking powerful.
For pureclass kits, the Sorcerer is considered tops, along with Mages. Multiclass-wise, Fighter/Thief/Mage or Cleric/Ranger. For dualclass, Berserker->Cleric is potent, as is the Ranger->Cleric. Swashbuckler->Mage is a notable candidate as well. If you have ToB installed, then the Kensai->Thief is an insane powerhouse as well. Most classes are soloable in the game, save a few. [ 07-10-2002, 12:39 AM: Message edited by: Dundee Slaytern ] |
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#8 | |
Galvatron
![]() Join Date: December 14, 2001
Location: Israel
Age: 38
Posts: 2,187
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Quote:
AFAIK, every single class has been soloed, ToB included.
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#9 | |
Ironworks Moderator
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Age: 42
Posts: 11,063
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Quote:
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#10 | |
Galvatron
![]() Join Date: December 14, 2001
Location: Israel
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Posts: 2,187
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Quote:
On the other hand, you're probably right, i don't see how someone will solo a Transmuter.
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