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#11 |
Dungeon Master
![]() Join Date: September 12, 2001
Location: Hobart,New York,United States
Posts: 63
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You say you can kill Tarzok at the bandit camp? I've tried many times, and he keeps saying something and dissapearing if you deal him enough damage. I've tried arrows, but they cannot hit him fast enough.
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#12 |
Zhentarim Guard
![]() Join Date: March 11, 2001
Location: Long Beach, MS
Posts: 354
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I realize that you are not talking about DSOTSC. However, unless I uninstall it, I cannot return to find out Mulehay's original equipment, which includes a pair of bracers. Since Tazok's battle is further along, I thought that perhaps it was *this* pair of bracers to which were referred.
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#13 | |
Manshoon
![]() Join Date: June 1, 2001
Location: Land of Hymdale
Posts: 238
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Quote:
------------------ "Beware fool that you put too much stock in the power of the spoken word, lest the unspoken one trample you from behind." Kormar |
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#14 |
Symbol of Cyric
![]() Join Date: March 1, 2001
Location: Outside my place
Age: 43
Posts: 1,283
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I did it Kormar
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#15 |
Dungeon Master
![]() Join Date: September 12, 2001
Location: Hobart,New York,United States
Posts: 63
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I did it! What a rip off! Tazok is worth a paltry 400xp!
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#16 |
Dracolisk
![]() Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
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Who cares about EXP when you get some great gauntlets, which Tazok does have, at least in my version? And I think I got 4000, not 400. I've only killed him in Single Player, not Multi, because the pause in Multi doesn't work instantly, and you need that time to attack Tazok again before he gets away. I've gotta try that Summoning thing to make sure the big oaf doesn't go anywhere. Thanks! ![]() |
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#17 |
Zhentarim Guard
![]() Join Date: June 27, 2001
Location: inland empire, ca
Age: 49
Posts: 316
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if you arent playing your MP game online, go to the black isle folder under program files. Go into MP game and move the folder into the "save" folder. It will be like the rest of your party were just NPC's that you happened to pick up.
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#18 |
Dracolisk
![]() Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
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You mean this will get rid of those Oh-so-annoying lag times before pausing, and having to click the skulls by every single player each time I reload??? Oh, Bless You!
![]() Interesting Note: I've only tangled with Tazok 5 times of so, and 4 of those were multiplayer, and each time Tazok said he had to go, then ran off. I had just enough time to get an arrow or two off, but either I missed Tazok, he disappeared too quickly, or he became invincible. Anyway, he didn't turn hostile and stick around to have his butt kicked. Then when I did it in Single Player, Tazok never even said he was leaving, he just fought me to the death! I'm wondering if it had anything to do with Kivan being in my party, seeing as he has a very personal vendetta with Tazok and all. |
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#19 |
Dracolisk
![]() Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
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Eureka! (From the Greek, meaning "I have found it.")
XRayted, you got 400 Exp. for Tazok because you killed him when he wasn't hostile. Tazok's AI is as follows: 1) Threaten, then attack, party 2) Take X amount of damage 3) Once X has been reached, talk to any party member 4) Say you have to leave, become neutral towards party 5) Vanish The step to hit him on is #3, meaning DON'T LET HIM TALK TO YOU! If you have most of your party hit him with ranged weapons, and have one guy keep leading Tazok around & around, never letting him get to close, Tazok plays the good little boy, taking arrow after arrow until he drops dead. 4000 Exp, Gauntlets of Weapon Expertise, Plate armor, etc. Voila. An Oil of Speed on your Tank helps. ![]() |
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