06-09-2001, 12:21 AM | #11 |
Zhentarim Guard
Join Date: May 29, 2001
Location: harwood, md.
Posts: 381
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Well I wouldn't have a Kensai/mage with staffs, I would put that on a fighter/mage. I think the bonuses a Kensai gets with weapons, you'd want to have that character attacking with 2 weapons full power to do max damage that you can.
Now a regular fighter, I think a Grandmaster with the staff would be great, and maybe Grandmaster in A crossbow for that reach-out-and touch someone ability without wasting spells in normal fighting. I had my fighter/mage Grandmaster with crossbow/staff, and She did real well. Had staff of the magi in melee combat, and giant-hair crossbow in distance combat. (+4 crossbow in special areas if needed) If you have a kensai mage, Grandmaster in the Katana would rock. You can use Celestial Fury in one hand, and If you download the bonus Merchants, a great katana I believe is on one what lets you memorize extra spells, a Katana +2 or +3 I think. Wear a ring of Acuity (plus a ring of wizardry if your main character), your spell katana, you will have a ton of spells to use in combat. |
06-09-2001, 12:42 AM | #12 | |
Silver Dragon
Join Date: March 25, 2001
Location: The Lion City
Age: 63
Posts: 1,699
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Quote:
Stats: +1 AC bonus Able to memorize one extra 1st, 2nd, 3rd, and 4th level mage spell THAC0: +2 bonus Damage: 1D10 +2 Damage type: slashing Weight: 4 Speed Factor: 2 Proficiency Type: Katana Type: 1-handed Requires: 6 Strength Not Usable By: Druid, Cleric, Mage [This message has been edited by Hayashi (edited 06-09-2001).] |
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06-09-2001, 12:36 PM | #13 |
Manshoon
Join Date: June 1, 2001
Location: North Bay,Ontario,Canada
Posts: 177
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Kensai are master sword swingers so to role-player only use swords. If you want pure power than dual-wield crom faeyr and celistial fury for a super one-two punch.
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