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Old 08-20-2004, 09:55 PM   #21
Scatter
Symbol of Cyric
 

Join Date: August 17, 2003
Location: Portland
Age: 66
Posts: 1,336
Heh..never mind testing like that, i just proved Int to myself with Brilliant Helm. I went back to an old save of Lisa and got in a fight with 6 Juggernauts, using Enchanted Katana so i'd need more swings to kill them. I fought it twice, once with 100 Int and once with 120, then repeated for control. With the Helm: 14 and 12, mostly 5X. Without: 5 and 8, also mostly 5X. The X must depend on something else, dunno how much is controlled by Attributes, and how much by Skills. But Int is most definately in there for improving the chance of LS's. (i also noticed that Stamina didn't seem to make a difference--sort of accidentally got on that when i saw it was getting dangerously low while i was distracted counting LS's)

[ 08-20-2004, 09:59 PM: Message edited by: Scatter ]
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Old 08-20-2004, 09:55 PM   #22
Fiend of the 9 Worlds
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Join Date: August 8, 2004
Posts: 124
Hmmmmmm... maybe its just random? And game designers have lots of fun watching us all searching for those "great secrets"... Btw. do you remember the Aletheides' voice in Wizardry Gold? I like the way he said about "great secrets" (in the intro). :-D
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Old 08-20-2004, 10:02 PM   #23
Scatter
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No, it's not just random. There are definately controllable aspects.
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Old 08-20-2004, 10:15 PM   #24
Fiend of the 9 Worlds
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I'm sure Rattus knows more about this... :-D
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Old 08-20-2004, 10:42 PM   #25
Scatter
Symbol of Cyric
 

Join Date: August 17, 2003
Location: Portland
Age: 66
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OK, just got back again, and it also certainly looks like once you start getting multiple swings/round that the LS's taper off. I'm not gonna fool around with this much more, i'm pretty happy with the way i build Sams now anyway.
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Old 08-20-2004, 11:01 PM   #26
Variol (Farseer) Elmwood
Jack Burton
 

Join Date: May 16, 2003
Location: Dartmouth, NS Canada
Age: 59
Posts: 5,634
Flamestryke! pretty awesome to see you post!
How the heck did you get all that info, on everything? Was is all testing or are you able to see it by the software design?

The Sam has always been a whimp to me. The last time I used 3 (andonly 3 in the whole party) I put all the points into magic. They were my best Sams ever. I got the idea from the Rapax Sams magicing the crap out of me!
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Old 08-21-2004, 12:57 AM   #27
Flamestryke
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Join Date: August 14, 2004
Location: Pennsylvania
Age: 67
Posts: 109
Quote:
How the heck did you get all that info, on everything? Was is all testing or are you able to see it by the software design?
A woman never tells her... oops! Answering the wrong question here. [img]graemlins/hehe.gif[/img]

Many hours of playing and researching other's findings.

The Item location info is due mainly to 7Heaven. The %chance of finding the random items is solely Klarius' work taking 7Heaven's research a few steps further. The monster info was DrHead's work. Which btw you can see on the Thank You! page at the site.

So in truth I was merely a vessel through which the hard work of others was brought together to help us all. [img]smile.gif[/img]

[ 08-21-2004, 01:03 AM: Message edited by: Flamestryke ]
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I never was, but always will be, gazing behind and not ahead, I never will you see.<br /><br />Flamestryke<br /> [url]\"http://www.flamestryke.com/\" target=\"_blank\">http://www.flamestryke.com/</a>
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Old 08-21-2004, 01:36 AM   #28
Fiend of the 9 Worlds
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Join Date: August 8, 2004
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EWAXX passwords are the most interesting thing, since you're the only person who knows them all. :-D Pity that they don't do anything interesting... :-D
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Old 08-21-2004, 06:21 AM   #29
Variol (Farseer) Elmwood
Jack Burton
 

Join Date: May 16, 2003
Location: Dartmouth, NS Canada
Age: 59
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In all my years of play, I have never touched EWAXX.
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Old 08-21-2004, 01:57 PM   #30
Kylospylon
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Join Date: December 11, 2003
Location: New Zealand
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Posts: 119
Actually, I shouldn't have said that I found the secret to LS, it may just be luck. Basically I just balanced high DEX/SPD/SEN, made sure stamina was always near-full, and never went past white encumberance. DEX/SPD/SEN weren't exactly the same, but were all within 2-3 points of each other. INT was reasonable, STR was pretty much untouched.

Note: Even without Bloodlust, LS rarely hit more than once during the 5 or so attempts. I really missed Bless and Enchanted Blade in the early game.
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