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Old 11-10-2003, 09:47 AM   #21
Hermit Boy
Elite Waterdeep Guard
 

Join Date: November 5, 2003
Location: Hermitston
Age: 40
Posts: 13
Thanks everyone for the suggestions. I got my party going this weekend. I am currently half way down Arnika road after finishing the Monastery

Male Felpurr Samurai - Something about this class sounded great. He is doing well. I have put everything in Speed and Dex so far, so he sometimes runs low on Stamina in large fights, but his Hit Points have been sufficient so far.

Female Human Valkyrie - Pumping Strength and Vitality. She is a TANK.

Male Mook Ranger - Mostly for the autosearch, but his bow has been very nice.

Male Hobbit Bard - I try to have him use music as much as possible, then sling when needed. I have put all points in Dex, Sen, and Speed so far, and he quickly runs low on Stamina with his music. He probably should have been a she for the Stamina ammys, but oh well. Anyone have a good suggestion on how to keep his Stamina up?

Male Elf Bishop - Specialize in Psionics and Divinity.

Female Elf Bishop - Specialize in Mage and Alchemist books.

So far they have been very good. Just a couple of deaths that could easily have been avoided if I had been careful. My bishops pack a heck of a lot of firepower and spell support. The Samurai, Valkyrie, and Ranger can dish out a decent amount of physicial damage.
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Old 11-10-2003, 05:58 PM   #22
sultan
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hey hermit boy, that sounds like a fun one. good luck to you.

regarding the bard, you'll find that early on their stamina is a problem. but later, they'll have more (just from levelling up), and your spellcasters will gain access to the stamina spell, which can recharge them easily (not to mention the plethora of potions you'll eventually stock up on!)

if you had made the bard female, there are a number of items that regen stamina more quickly, but they are for females only - perhaps something to keep in mind for your next group

in the meantime, if you want to build up your bard's internal reserves, there are 3 stats that contribute to stamina: strength, piety, and vitality. bards can make admirable front line bashers, so many people choose to build strength. however, if your bard is mostly throwing from the back, you might choose vitality instead.
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Old 11-10-2003, 08:39 PM   #23
Starfire
The Magister
 

Join Date: September 18, 2003
Location: West Virginia
Age: 62
Posts: 108
It's a good idea to make Bards, Rangers and Gadgeteers female so they can take advantage of the female only stamina regeneration items. These 3 classes tend to take the greatest hits to stamina with the different instruments, gadgets and bows they use.

I agree with Sultan, if your bard is going to be mostly in the back slinging stones I'd raise his vitality, however if he's going to be upfront dishing out damage I'd go for Strength and Dexterity. Strength will give him a bit more stamina and Dexterity is one of the controlling factors for his music and will help with that.

Sounds like a great party, Good luck with them! Above all have fun! This is a great game, if you get discouraged or need any more tips, advice etc.. we'll all be here to help if we can [img]smile.gif[/img]
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Old 11-10-2003, 10:55 PM   #24
sultan
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good point about rangers, starfire. monks similarly have a stamina problem. i think in both classes cases it has to do with their huge number of attacks.

for this reason, i like to ignore speed on my rangers in favour of str and vit (after dex and sen). similarly, for monks, i'll develop str and spd first, but then start on vit, and sen fourth.

of course that's not to say that's the only way to do it - i'm sure a lot of people would find ignoring speed on the ranger to be a sure way to gimp their attacking.

but that's the great thing about wiz 8 is that there's multiple ways to solve every problem. enough so that everyone can play to their personal style. [img]smile.gif[/img]
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Old 11-11-2003, 09:51 AM   #25
Starfire
The Magister
 

Join Date: September 18, 2003
Location: West Virginia
Age: 62
Posts: 108
Stamina has been a pretty big problem with my current party. They are all level 18 at the moment.

My fighter is using a tripleshot crossbow, Mook Samurai the giants sword, Elf Ranger the greenwood bow and my gadgeteer her mk 9 omni gun. These 4 run out of stamina the most. I was surprised my fighter was running low as he is a Lizard so I maxed out Strength and Vitality since a Lizard can max those two attributes early on. He still falls unconcious on me. Of course he is firing the tripleshot crossbow 6 times per round now so perhaps this is the reason lol I haven't noticed a problem with the Elf Monk and perhaps that's because I maxed out Strength and Dex first for her. I'm working on speed and senses on her now and she attacks about 4 or 5 times per round now. Had I went Strength and speed first she would probably be having a stamina problem as well. My Valkyrie spends a lot time casting rest all during battles, which isn't a real problem, since she is using the faust halberd and that weapon is cursed, there are times when the enemy is out her range so she can't attack, so I have her cast rest all or heal all if more than 2 members are low in stamina or hit points.

I've noticed something interesting with my gadgeteer, since my fighter wields excalibur, samurai the giants sword, I gave the gadgeteer fang and a shield, she's quite a good melee'er I've found! she hits for upwards of 50-60 damage per round. Another thing: She's a human and she maxed out senses before my Elf ranger and her eagle eye is in the high 60's low 70's already. I really expected my ranger to max out senses first and was really surprised when the gadgeteer maxed it out first lol
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Old 11-12-2003, 02:23 PM   #26
DraconFighter
Dungeon Master
 

Join Date: October 27, 2003
Location: Maryland
Age: 71
Posts: 62
Scatter wrote:
"I dunno why everyone wants a faerie bishop."

I tend towards Faeries for all spellcasters except Priests (here I pick Human) because they have the highest intelligence and will allow you to get the highest possible powercast by game end. Also great speed. If I'm running lots of spellcasters, some of them will be elf or gnome for variety's sake. Also the blonde Faerie is really cute.
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Old 11-12-2003, 03:07 PM   #27
dplax
Jack Burton
 

Join Date: July 19, 2003
Location: an expat living in France
Age: 40
Posts: 5,577
I would say that if you use only a bishop as a spellcaster in your party then the faerie would be agood choice because of his/her mana regeneration. Considering the amount of mana you shall be later using on buffs and offensive/healing spells in combat, I would say that faerie is the best. However if you have several spellcasters then mana shall not be such a big problem and I think that you could have non-faerie bishops (human or elf are the first two to come to mind).
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Old 11-12-2003, 04:42 PM   #28
Pyrates
Drow Warrior
 

Join Date: February 3, 2002
Location: Muenster
Age: 46
Posts: 287
Yep, I think so, too. My faerie bishops (I have two ) don't need more armor or better weapons, because they are in the back ranks and seldom attacked, and of course there's not too much sense in developping weapon skills. So the mana regen really does help, even if you own 10 mana stones...

Cheers
Philipp
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Old 11-12-2003, 05:31 PM   #29
sultan
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i've expressed my disfavour with faeries before, so i'm going to side with scatter on this one.

one faerie, using nebdar's amulet, is okay. but an elf with robes of regen is superior overall. the difference in reaching powercast 1 level later is very minor compared to all the other guff you have to put up with with a faerie. imo, of course. [img]smile.gif[/img]
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Old 11-12-2003, 11:48 PM   #30
Starfire
The Magister
 

Join Date: September 18, 2003
Location: West Virginia
Age: 62
Posts: 108
I've got 3 parties going at the moment, one of which I have two bishops. I made one an Elf and one a Faerie. I'm beginning to think I made a mistake making one of them a faerie as I also have a faerie ninja and my carry capacity is somewhat diminished with two faeries in the troupe However, the faerie bishop's magic seems to have developed a bit faster than the Elf's, meaning she was able to cast her spells in the green before the elf was able to.

I have a small question...I've put both bishop's in the back rank with a Monk on one flank and Vi on the other flank. My samurai and two ninja's are in the middle, no one is in the front row. Now my question is, should I put the Samurai and ninja's in the front row and the bishop's in the middle? I ask because my bishop's DO get attacked a lot in the back. This party just finished arnika and is on their way back to the monastery with the wheel key, so they are only at level 7 or 8.
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