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#1 |
Symbol of Cyric
![]() Join Date: November 4, 2001
Location: Baltimore, Md
Age: 71
Posts: 1,106
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This may be a stupid question. Is there any pattern to tumbler locks, a sequence to learn? I am in the Seventh Bough area that has the two chests and cabinet. My Nin is lev 37 in locks but no luck on the cabinet. I don't have knock knock. I guess I should try forever or come back later.
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#2 |
Elite Waterdeep Guard
![]() Join Date: June 9, 2003
Location: Amherst NY
Age: 35
Posts: 33
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Eventually, after you tinker with the lock long enough, it will open. Also, try using knock picks to speed it up.
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Yesterday is history, <br />Tomorrow is a mystery, <br />Today is a gift, that is why we call it \"the present\"... |
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#3 |
Dungeon Master
![]() Join Date: April 15, 2003
Location: Kentucky
Age: 50
Posts: 59
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There is no pattern or sequence that I have ever seen. When you click on a tumbler, it always locks that one in place. Then it seems to roll (based on your skill) if the other tumblers, one by one, fall down or not. How many tumblers are on that lock? With a skill of 37 you should be able to do a 3 tumbler lock fairly easily. A 4 tumbler lock will take you a while but you should be able to get past that. A 5 tumbler lock I would give up on and come back when my skill increased. You can also find Knock Picks almost everywhere in the game. I do not remember if a particular vendor sells them or not. Your Ninja can get the Knock-Knock spell eventually. You need to be level 9 and have a 30 in (Alchemy + 10% of Earth).
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#4 |
Baaz Draconian
![]() Join Date: June 6, 2002
Location: Germany
Posts: 795
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Also note that each character might cast knock-knock or using knock picks individually, and the success is added. But you shouldn't use it twice with one character (or tumblers already fixed by other characters might become loose again)
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#5 |
Symbol of Cyric
![]() Join Date: November 4, 2001
Location: Baltimore, Md
Age: 71
Posts: 1,106
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It's a 5 tumbler lock. What do those horizontal marks on the tumblers mean? Some are etched higher than others. I thought this might be a clue that might help to discover which ones have to be up first. Or it may be totally random, and every attempt has some probability.
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#6 | |||
Manshoon
![]() Join Date: May 14, 2003
Location: Seattle
Age: 69
Posts: 163
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Quote:
Quote:
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#7 |
Jack Burton
![]() Join Date: May 16, 2003
Location: Dartmouth, NS Canada
Age: 59
Posts: 5,634
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You know what's dumb about that whole thing though? Why do you need a key for some locks and yet you can pick others? Isn't the point of "picking locks" so that you don't need a key?
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#8 |
Manshoon
![]() Join Date: July 9, 2003
Location: New York
Age: 36
Posts: 177
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that is a good point. my theory on lock picking is that your skill level equals the percent chance that the tumbler will stay up. also, if the tumbler goes down, it may be the odds the tumbler(s) stays up insted of going down with the other one.
And i think it was crock that sells knock picks for about 2000g or so. the topic i have is just a theory. it may not be right but is probobly logical. [img]smile.gif[/img]
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#9 | |
Baaz Draconian
![]() Join Date: June 6, 2002
Location: Germany
Posts: 795
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Quote:
(rogue skill 100 +25% bonus + 2 x 10% for thieves daggers) |
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