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#11 |
Baaz Draconian
![]() Join Date: June 6, 2002
Location: Germany
Posts: 795
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To ZarahNeander:
I give Z'ant the Choas Moliri when he sends me to the mooks, and get that reply. But the next mission is to bring the coordinates of savants ship, and i have to enter them in dialog. Or do you give him the orb twice, and he accepts it? To Silpion: Thats normal. But sometimes (for me, in game number 15 and 17 or the like), z'ant finds it out. I'm quite sure i didn't anything different than in the other games; it seems to be a rare random effect. |
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#12 | |
Manshoon
![]() Join Date: May 14, 2003
Location: Seattle
Age: 69
Posts: 163
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Quote:
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#13 |
Baaz Draconian
![]() Join Date: June 6, 2002
Location: Germany
Posts: 795
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Thanks for the hint. I thought i need to completely avoid normal conversation to be safe.
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#14 |
Symbol of Cyric
![]() Join Date: November 4, 2001
Location: Baltimore, Md
Age: 71
Posts: 1,106
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Reading this post again, I think maybe Chaos was hinting at running past the T'rang in the restricted area (with an Overmind, Assassin and some Watchers) to get to the transporter without offending them. I have tried this a few times, and timing is the word. They chase you and you will be lucky to get to a non-combat area or not be killed. The next room has to have an open door or you have to shut a door behind you (not sure if you can do that in combat, pretty sure you can't). If that second door is randomly open for a pesky little T'rang, you may beat this roadblock to the transporter without angering the T'rang. Is this what CT meant?
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#15 | |
Manshoon
![]() Join Date: May 14, 2003
Location: Seattle
Age: 69
Posts: 163
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Quote:
You can use the same technique to get the Book of Crushing and Gleaming Sword in the back corner of the "restricted area" room: initiate combat (in Phased mode), select run, start the round, and move forward until you can grab the items; turn around and use the remaining movement to run back out. That's also how I stole their Mindblast Rod "secret weapon": play Pied Piper to a group of Deathsting Apuses, and the two T'Rang guarding the door to the other "restricted area" will high-tail it down the road; use fake combat/run to dash in and get the Mindblast Rod. Same for getting Diamond Eyes from the Mountain Wilderness barrow, etc., etc. |
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#16 |
Symbol of Cyric
![]() Join Date: November 4, 2001
Location: Baltimore, Md
Age: 71
Posts: 1,106
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Thanks, CT. I think I will try it next round. BTW, you can get the other items in the "restricted area" just by sneaking around them, hugging the walls, without any special trick. Initiating combat and backing away sounds like a plan. Not sure about the "shift-down", I reconfigured the movements, and I'm not sure if you need phased combat mode to get by them but I suspect you do.
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#17 | |
Manshoon
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#18 |
Symbol of Cyric
![]() Join Date: November 4, 2001
Location: Baltimore, Md
Age: 71
Posts: 1,106
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Got it.
I always used phased combat in this game and forgot it was called that. I still think of it as turn-based combat. I think in M&M 9 I had to use continuous combat to get by a rough spot, or maybe it was W&W. I haven't used the "initiate combat and choose run" option. I may want to use it sometimes when I want to run first before I am penned in. Or, in this particular situation. Except for getting RFS and getting the combat skill (and to avoid p'ing off the T'Rang), I don't see a big reason for going to the mines. [ 06-26-2003, 06:16 PM: Message edited by: Ziggurat ]
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#19 | |
Manshoon
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