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Old 02-03-2002, 08:25 PM   #1
ice3
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Join Date: January 15, 2002
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Well wizardry 8 looks more like a good adventure game then a RPG. If you take out the complex character making and upgrading the whole game resums to a lot of fight and some quests (too few for a RPG).

Up to know I didn't have much quests. I'm at the point where I must make my choice between witch alliance I do (I have both letters). But ways to few quests for a RPG

[Changes: Title name more accurate ]

[ 02-04-2002: Message edited by: ice3 ]

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Old 02-03-2002, 08:48 PM   #2
Jem
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Why don't you finish the game before you make a statement like that?

I found plenty of quests to do between the
1) to find the items for the custom armor (7)
2) helping the Trynnie
3) assisting the T'Rang (5)
4) assisting the Umpani (5)
5) finding the three artifacts (3)
6) becoming a templar
7) defusing the bomb

And there were plenty of mini-quests if you consider finding the right key or special item for the right door/area. Not to mention all of the exploring to do as well as the three Retro dungeons. And all of that is before you get to Ascension Peak!

And most of the quests have multiple parts to them as well or tie in with other quests. With all of that taken into consideration, this is a VERY complicated game and an excellent CRPG. It's head and shoulders above anything else I've ever played with the exception of the other Wizardry games. Yes, even more quests would have been better and I wouldn't have minded some of the vaguely worded riddle quests like Wiz7's various maps but on the whole this game has better and more complicated quests than anything else I've played.
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Old 02-03-2002, 09:03 PM   #3
Harry WhoHaa
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Couldn't agree more Jem.

Don't forget the kidnap quest either, there was absolutely no way I was going to bed until I got my Ranger back!
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Old 02-03-2002, 09:20 PM   #4
Wolfie
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"If you take out the complex character making"

Um, RPG = Role Playing Game, if you can't make your own characters as completely as possible to match your desired adventuring party makeup, then you're left with the force-feed system that games like BG2 used (you make one character, the rest are pre-determined, all you can do is decide to keep them in the party or not, and even then that was not always the case).

Sorry, I have to disagree with you Ice3, Wizardry is one of the defining CRPGs with some 20 years of development (even before D&D was invented I believe).
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Visit [url]\"http://www.foerster.cc/wolfie\" target=\"_blank\">http://www.foerster.cc/wolfie</a> or [url]\"http://wiz8.web1000.com\" target=\"_blank\">http://wiz8.web1000.com</a> (US) for a spreadsheet that allows you to enter in your spellcaster\'s stats, and it will tell you what spells the character can learn, or for spells that they are not yet able to learn, it will tell you how many points they need, or why your character can\'t learn the spell.
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Old 02-03-2002, 11:19 PM   #5
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"The wise speak only of what they know." - Gandalf, The Two Towers (Lord of the Rings), JRR Tolkien

I agree with Jem - finish the game before you make a judgement like that.

After having waited a number of years for Wizardry 8 to be released and often wondering if it would be released at all, I am grateful just to have it running on my PC. It annoys me to see so many "Wizardry 8 Bashers" shooting off at the mouth, saying that the game is unfair or it doesn't meet their expectations. If you don't have what it takes to play Wizardry 8, then don't complain to those who do, and stick to playing Space Invaders. [img]graemlins/arcadefreak.gif[/img]

To the developers of Wizardry 8 I say: Wizardry 8 kicks butt! [img]graemlins/knightsmile.gif[/img]
Anyone who disagrees needs to get off the drugs. [img]graemlins/bonghit.gif[/img]
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Old 02-03-2002, 11:28 PM   #6
ice3
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quote:
Originally posted by Wolfie:
"If you take out the complex character making"

Um, RPG = Role Playing Game, if you can't make your own characters as completely as possible to match your desired adventuring party makeup, then you're left with the force-feed system that games like BG2 used (you make one character, the rest are pre-determined, all you can do is decide to keep them in the party or not, and even then that was not always the case).



Is that not what I said? I critic the game because of the quests not about the character making! In my opinion, wizardry 8 has o of the best system I ever saw in CRPG gaming. The probleme here is the lag of quests!

Some pointed out here the quests given, well I did nearly all of them, execpt the final since I didn't finish. But if I compare with MM (might and magic) games this game just have few quests. Altrough they are moslty interesting since YOU have to look for a clue. In MM games the clue is given by the quest giver when the quest is given. I would have prefered much more side quests and not spending my time hacking and slahing monsters to get XP. If you see a game like MM 50% of the XP you can do are with quests. In Wiz8, what... 5% if you make a low level game.

So for the one that find this game with plenty of quests I propose you to have a look to Might and Magic games. Then you will understand what I mean.
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Old 02-03-2002, 11:32 PM   #7
ice3
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I just scanned the Might and Magic 8 quests. There are totaly 59 quests to do and 22 are just for the main plot!


Ahem until now I didn't see that much in Wizardry 8.
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Old 02-04-2002, 05:25 AM   #8
Jem
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quote:
Originally posted by ice3:
So for the one that find this game with plenty of quests I propose you to have a look to Might and Magic games. Then you will understand what I mean.


I have looked at M&M and I dislike the games for numerous reasons. Two primary ones are the inability to custom create more than one character and the fact that the clues are spoonfed to you so much. There is only one game I ever played that game close to the level of complexity of the quests in the Wizardry series and that was an old old game called 'Dusk of the Gods' where you had to complete a number of sub-quests to resolve your main quest to help stave off the defeat of the Norse gods at Ragnarok.

Perhaps rather than count the -number- of quests in the two games you should consider the level of complexity as well. I personally found plenty of quests to do as well as a number of complex ones to do and had no real complaints other than the one I stated in my earlier post. You obviously disagree and I doubt we'll see eye-to-eye on this subject but don't come in here bashing a game you haven't even finished yet.

Finish it once and then maybe we'll give some more validity to your complaints.
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Old 02-04-2002, 07:30 AM   #9
Megabot
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Well i agree a little with Ice3 i think it is to little quest`s in the game i to, look at Wiz 7 there is it a lot more quests like get all the maps(or what it was), bean puzzle and so on! I also like Migth and Magic series but the best of them must be "Isle of Terra" and number 5 Dark Side of Xeen"
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Old 02-04-2002, 11:47 AM   #10
MaskedFrog
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Personally I liked the quests found in Wizardry 8. Most quests were long and took quite some time to complete. There are also a number of side quests not related to the main quest to complete.

I just finished the game last night at level 22 to 25 and based on the exp total of about 19,000,000 the quests account for at least 10% of my experience. Granted I did very little wandering around looking for fights and still managed to complete the game without too many problems.

As for Might and Magic, I have never been able to get into the games. I played both I & II as well as the latest. I really wanted to like I & II but the underground battles with several hundred low level idiots just took way too long and occured way too often. At least outside I could use my kill all spells to get rid of them.

I did try and play the latest M&M and was impressed to begin with but the game just started to bog down for me.

IMHO - The whole wizardry series is one of the best CRPGs of all time and wizardy 8 is the crown jewel of the series.
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