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#41 |
Ironworks Moderator
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ADD] SoA Spoilers
~ ~ ~ ~ ~ ~ ~ ~ During my BG1 run, I came up with a few ideas on how to deal with my BG2 encounters, especially the modded ones. These ideas are neither fair, nor logical, and have their origins in posts from the past. I intend to experiment with some of them for the Improved Faldorn fight. If all goes well, I intend to make a mockery out of that fight. [ 05-23-2006, 08:26 AM: Message edited by: Dundee Slaytern ] |
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#42 |
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A question for you Dundee...
Have you been using Rena's poison weapon ability for ranged attacks? And on that note, would using darts be worthwhile for more chances to inflict poison per round?
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#43 | |
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#44 | |
Dracolisk
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![]() Great work, Dundee! I am endlessly impressed by the scripts you've worked out. Remind me to subcontract the finer points of the enemy AIs to you when I do my first combat-related mods. [img]smile.gif[/img]
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#45 |
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I did give some thought to dualclassing... but when I think of Fighters, I think of big burly muscles, and that is not what I had in mind for Rena's character. I want her to remain... eh-to... deceptively weak-looking.
One rule of thumb I intend to play by, is that I will have no more than 2 of each HLA traps. I wish to experiment with the other Thief HLAs, especially Greater Evasion and Avoid Death. Alchemy and Scribe Scrolls will be fun to have too, especially if I relegate their casting to the AI Scripts, to save me the hassle of remembering to cast them, just like what I did with Good Berries. I am also intentionally playing with Item Upgrades this time round, because I want to see how effective is Quietus if I wield it in Rena's off-hand, while I wield something damaging in her main-hand, under the influence of Improved Haste, and stabbing somebody's face with Assassination after a Time-Stop Trap has been triggered. I just need to find a suitable target. [img]tongue.gif[/img] Hmm... come to think of it, I can throw in a GoES after UAI to add in another 1 ApR. |
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#46 | |
Dracolisk
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[(1D8+2+7) x6 + (1D6+2+7) x2] x7 > [(1D8+2+7) x4 + (1D4+4+7) x2] x8. Quietus = best for regular Backstabbing, not whirling death machine. And don't you get only +0.5 ApR from the GoES? [EDIT: Put Quietus in the offhand. Same overall result.] [ 05-25-2006, 04:45 PM: Message edited by: SixOfSpades ]
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#47 |
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Congratulations Dundee, very nice the screenshots.
I have soloed an Assassin through BG1+TotSC with Tutu and I had a lot of fun too.But I am not sure, how he will fare in a (heavily) modded BG2. And a question : Does the assassin's poison pass through stoneskin ? I was sure it did, but after trying it in Ilyich's dungeon I was disappointed ... @SixOfSpades The GoES bonus becomes +1 with improved Haste. And Scarlet Ninja-To +3 with the Belm in the off-hand can do even better ![]() EDIT : Oops sorry,I forgot that you can't backstab with the Scarlet ![]() [ 05-25-2006, 06:50 PM: Message edited by: thetruth ] |
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#48 | |
Symbol of Cyric
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#49 | |
Ironworks Moderator
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[(1D8+2+7) x6 + (1D6+2+7) x2] x7 > [(1D8+2+7) x4 + (1D4+4+7) x2] x8. Quietus = best for regular Backstabbing, not whirling death machine. And don't you get only +0.5 ApR from the GoES? [EDIT: Put Quietus in the offhand. Same overall result.] [/QUOTE]Assuming the following, Potion of Storm Giant Strength Assassin's +1 Damage Bonus Quietus +4's avg phy dmg = (2d3 + 4)dmg = 8avg If I am not mistaken, Celestial Fury +5 should be the most damaging 1-Handed Weapon from Items Upgrade. Celestial Fury +5's avg phy dmg = (1d10 + 5)dmg = 10.5avg GoES give +2dmg 24STR gives +12dmg Dualwielding gives me 2ApR, with GoES, that makes it 2.5ApR. Improved Haste turns this in 5 ApR. Main-Hand Damage = 10.5 + 1 + 2 + 12 = 25.5avg Off-Hand Damage = 8 + 1 + 2 + 12 = 23avg Factor in x8 Backstab Modifier and we have... 3 hits of 204dmg plus 2 hits of 184dmg, for a total round damage of 980. [img]tongue.gif[/img] Right... now I just need to find a target that can take this kind of punishment. |
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#50 | |
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Thread | Thread Starter | Forum | Replies | Last Post |
Some Screenshots From My Assassin Game | Dundee Slaytern | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 119 | 06-21-2006 08:27 AM |
All EfU Screenshots of players in game ONLINE! | Ziroc | NWN Mod: Escape from Undermountain | 13 | 03-13-2005 09:10 AM |
BGTutu and NPC kit | ozzi | Baldurs Gate & Tales of the Sword Coast | 4 | 02-20-2004 01:27 AM |
BGtutu | Trau | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 5 | 10-03-2003 10:33 PM |
BGT or BGtutu | Timber Loftis | Baldurs Gate & Tales of the Sword Coast | 4 | 09-20-2003 11:43 AM |