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#1 |
Ironworks Webmaster
Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 52
Posts: 11,727
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I am sick of the same old treasure chests, and crates! Damn, I just made a fully animated treasure chest in 10 mins! And it looks so cool!
What do you all think? I'd love a load of replies to get your opinions!! [img]smile.gif[/img] [ 02-05-2005, 10:18 PM: Message edited by: Ziroc ] |
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#2 |
Drizzt Do'Urden
![]() Join Date: June 25, 2004
Location: UK
Posts: 633
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I'm all for a bit of variety.
Just hope the new style chests will be filled with plenty of new goodies. [img]smile.gif[/img] |
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#3 |
Elite Waterdeep Guard
![]() Join Date: August 31, 2004
Location: California
Age: 44
Posts: 32
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Thats got to be one of the best ideas ive heard for NWN in some time id think.
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If yer driving your canoe through the desert, and a wheel falls off... how many pancakes does it take to cover a dog houseż |
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#4 |
Ironworks Moderator
![]() Join Date: October 26, 2003
Location: Sydney, Australia
Age: 44
Posts: 4,416
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Hey that would be cool.
Get some glowing treasure chests going with some cool opening animations. How about designing some statues that are containers that open up. Or a chest that is sunk into the ground that opens up at floor level.
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#5 |
Elite Waterdeep Guard
![]() Join Date: July 31, 2004
Location: Kentucky
Age: 62
Posts: 19
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excellent idea and true well overdue [img]smile.gif[/img] U seem to have a handle on the chest so add away
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#6 |
Zhentarim Guard
![]() Join Date: September 5, 2003
Location: Canada
Age: 66
Posts: 396
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Another yes vote here. I would enjoy the variety.
(Hopefully some of them will be destructable so my dwarf can try out his new waraxe [img]graemlins/hehe.gif[/img] ) |
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#7 |
Ironworks Moderator
![]() Join Date: March 1, 2001
Location: Upstate NY USA
Posts: 19,737
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I used to think it was cool when BG and BG2 had stuff hidden in walls or floors, but I don't think NWN can do that, can it?
New chests, sound cool!
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"Don't take life for granted." Animal (may he rest in peace) |
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#8 | |
Ironworks Moderator
![]() Join Date: October 26, 2003
Location: Sydney, Australia
Age: 44
Posts: 4,416
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Quote:
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#9 |
Ironworks Webmaster
Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 52
Posts: 11,727
|
Oh I think there's a way to add one. Maybe make a hill, a very small one, like a rock, and when you click on it, a notch slides over or opens, and there is your hidden treasure chest. [img]smile.gif[/img] That sounds cool!
For the wall, I could create a dupe wall of a tileset, and make the wall a placeable, and work from there. NICE ideas! I will work on that. |
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#10 |
Elite Waterdeep Guard
![]() Join Date: October 27, 2004
Location: US
Age: 42
Posts: 26
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You could make an invisible "chest" in the floor with a clickable trigger (perhaps like a hidden door requiring the PC to find it) and a nearby invisible object with an inventory.
For the wall, though, you would need custom content due to engine limitations. |
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