![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
#1 |
Dracolisk
![]() Join Date: January 5, 2002
Location: Guantanamo Bay, Cuba
Age: 39
Posts: 6,043
|
Here's a neat idea, Everyone make a room, just a room, or as many as you want, but just one should do, good/bad scripted/unscripted I don't care, just made a single room put a door in it somewhere or two, and then upload it to somewhere were it can be downloaded by everyone. We'll stick the links here, and once i've gotten all of your rooms i'll connect them, put them in order, fill in any blanks you left, and we'll have us a mid-sized Ironworks-mad map...
What do you all think of this idea? I say we start getting it on! [img]tongue.gif[/img]
__________________
[img]\"http://membres.lycos.fr/th8or/ZeroSigForIronworks.gif\" alt=\" - \" /> o.o; |
![]() |
![]() |
![]() |
#2 |
Ironworks Moderator
![]() Join Date: March 1, 2001
Location: Midlands, South Carolina
Age: 49
Posts: 14,759
|
It sounds like a great idea. Everybody contribute to making a piece of the whole, then having it all compiled. It would be fun to do, but let me make some suggestions.
* Name a scenerio...forest, dungeon, city...so we can all be unified in the creation. * Is it a hack/slash? That would be easier than trying to keep everybody focused on a story/plot. * When everybody makes a room...or maybe since there are not that many people here that like to make stuff, each do two rooms...then one person be in charge of connecting them all and making transitions work...another person be in charge of adding monsters...another person to add people...another person to hide treasures...etc. That way, their is more suspense for everyone involved and the vastness of creativity include by each individual will make it more complex. * Everybody has to be on the same patch version. These are just some ideas. I bet you guys can think of many more. It would not be hard at all to ask a small contribution from each member. It would really be exciting!
__________________
|
![]() |
![]() |
![]() |
#3 |
The Magister
![]() Join Date: June 18, 2002
Location: My sunny terrace
Age: 45
Posts: 110
|
I am a builder and would be willing to donate a Port City that I made /)eathKiller. It has many doors and consists of three different sections dividing the city. Many ships teathered to the docks with treasure, although guarded accordingly. Let me know.
__________________
\"Freedom of the press is gauranteed only to those that own one.\"Liebling |
![]() |
![]() |
![]() |
#4 |
Dracolisk
![]() Join Date: March 21, 2001
Location: Europe
Age: 40
Posts: 6,136
|
Just tell me what you need [img]smile.gif[/img]
|
![]() |
![]() |
![]() |
#5 |
Jack Burton
![]() Join Date: March 31, 2001
Location: The zephyr lands beneath the brine.
Age: 40
Posts: 5,459
|
Sure. I'm more into storytelling, but H/S is more likely what it'll end up being. Give me a setting and the level of the PC, and I'll see what I can do.
|
![]() |
![]() |
![]() |
#6 |
Quth-Maren
![]() Join Date: February 17, 2003
Location: Portsmouth
Age: 35
Posts: 4,145
|
I sound totally dumb, but I don't know how to:
Up or download Add links, Or do area transitions, but I'll get working on it, and I will try to do what you suggesest when someonw tells me how.
__________________
aka Loc der Graf, Quillruke |
![]() |
![]() |
![]() |
#7 |
Galvatron
![]() Join Date: June 24, 2002
Location: aa
Posts: 2,101
|
that's a cool idea!
|
![]() |
![]() |
![]() |
#8 |
Dracolisk
![]() Join Date: January 5, 2002
Location: Guantanamo Bay, Cuba
Age: 39
Posts: 6,043
|
alright, One person do a small town, another the insides of a few houses, let's say place 10 houses in the town and someone else make 10 rooms, fill em up with custom NPCs and outfits, then someone make a large foresty outdoor level which a path from the town leads to, someone else do a cave which will be hidden in the forest. Whoever wants to do these tasks just take them, we probably wont be using Crypt as it's so dull and yellow, I'll work on making a prize room that will knock your socks off [img]tongue.gif[/img]
__________________
[img]\"http://membres.lycos.fr/th8or/ZeroSigForIronworks.gif\" alt=\" - \" /> o.o; |
![]() |
![]() |
![]() |
#9 |
The Magister
![]() Join Date: March 1, 2002
Location: Canada
Posts: 144
|
I have a great idea !
Lets make a big meandering mod with no plot line, no story, just a random collection of rooms and monsters with no rhyme or reason ! *NOT* !!!! I have a better idea. Lets get together a collection of people who want to make mods. Everyone makes their own mods, acts as play tester in the other mods, and is happy to help out with advice on scripting, monsters, etc etc.
__________________
[url]\"http://www.geocities.com/koconnor100\" target=\"_blank\">www.geocities.com/koconnor100</a><br /> ![]() |
![]() |
![]() |
![]() |
#10 |
Quth-Maren
![]() Join Date: February 17, 2003
Location: Portsmouth
Age: 35
Posts: 4,145
|
I've already started work on a place, but it's really slow, and how are we going to connect them al together anyway?
__________________
aka Loc der Graf, Quillruke |
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
What do I add to make this make an item useable? | robertthebard | Neverwinter Nights 1 & 2 Also SoU & HotU Forum | 3 | 03-12-2004 02:19 AM |
Not sure what to make of this.... | Rokenn | General Conversation Archives (11/2000 - 01/2005) | 7 | 03-27-2003 10:45 PM |
need a new pic could some one make it for me ? | waverider | General Conversation Archives (11/2000 - 01/2005) | 3 | 05-03-2002 06:20 PM |
Should I Make... | SaTaN | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 5 | 03-10-2002 01:18 PM |
Anyone Want to Help make an Add-on? | Jon the Hell Caster | Baldurs Gate II Archives | 12 | 01-10-2001 04:00 PM |