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#1 |
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![]() ![]() ![]() ![]() Join Date: June 15, 2001
Location: Virginia, USA
Age: 44
Posts: 543
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Ok...I am interested in hosting games online, but the problem seems to be that my firewall does not allow people to join my games.
How can I remedy this? I have a cable internet connection through a router, and one comp. in the house acts as a server. Is there some way I can mess with the ports or something so I can finally host some online games and have people be able to join them??
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#2 |
Zhentarim Guard
![]() Join Date: May 27, 2001
Location: Charlotte, NC USA
Age: 52
Posts: 372
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Here is what you need to do. This is from http://nwn.bioware.com/support/techfaq.html
Any other question please ask. Granamere 1.03 How can I play through a Firewall? If you are trying to play through a firewall of some sort, here is some information for you to help you get connected. Neverwinter Nights uses UDP, not TCP for its connections. If you think that your firewall is preventing you from connecting to the game servers, please make sure that the following ports are open: Ports 5120 through 5300 Port 6500 Port 27900 Port 28900 In addition to opening the ports listed above, you may need to allow incoming connections on the port you are running your server on (5121 by default) and forward those connections to the computer running the server. If your server does not appear on the GameSpy game list: Verify that it is does not appear for other users. It may not be appearing for you because your game is published by your external IP address, this address may not be valid from inside your firewall. Verify that the server is accessible from the Internet, have a friend Direct Connect using your external IP address (ie not 127.0.0.1 or 192.168.*.*, these are local addresses). If you are starting your module from the command line of the Windows or Linux dedicated server, try starting it from within the application. If your module is very large or contains very large areas, try breaking it up into smaller pieces. If you are wanting to make sure that your NAT is set up to allow the game to play here are some details. Outgoing packets Source port: 5120-5129 Destination port: 5121-5300 Incoming packets Source port: 5121-5300 Destination port: 5120-5129 On the Game Client side, here are some changes to make things go better. Go to your nwnplayer.ini file in your Neverwinter Nights install directory, and find the following section: [Profile] Client Port=XXXX Our suggestion is to change XXXX to 5120. |
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#3 |
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![]() ![]() ![]() ![]() Join Date: June 15, 2001
Location: Virginia, USA
Age: 44
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Granamere, wow, thank you ever so much.
If anything else comes up, I'll let you know. But that should take care of it! [img]graemlins/cool.gif[/img]
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