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#1 |
Elite Waterdeep Guard
![]() Join Date: June 18, 2002
Location: UT
Age: 42
Posts: 20
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Heya, hows it going. I have been working on an enormous module since nwns release and I have tested it very often and it worked until about 5-7 days ago. I use a texture hak ,"snowy", and it hasn't ever been a problem. The module started screwing up before 1.21 but I have updated to 1.21 in the meantime and nothing fixed. I was hoping that any of you Beautiful Minds (as per the movie) could help me out. Thanks much.
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Tis Better To Reign In Hell Than To Serve In Heaven. |
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#2 |
Ma'at - Goddess of Truth & Justice
![]() Join Date: January 9, 2002
Location: Mt. Gambier, Australia
Age: 37
Posts: 3,337
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Ack... well it would be easiest to say that it is the hak file you used... even if it does normally work on some occasions something wrong happens etc.... BUT I was making a module and it crashed when I was in the middle of copy+pasting a few ballista's.... and when it came up to reload the lost module it started loading but then it said it was corrupt.... did your comp or toolset crash while you were making the mod? If so that COULD be the reason
And all I can say mate is that I hope you backed up your mod... otherwise youve been wasting your time ![]() ![]() ![]() ![]() |
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#3 |
Elite Waterdeep Guard
![]() Join Date: June 18, 2002
Location: UT
Age: 42
Posts: 20
|
I AM SOOOOO HAPPY!!! I got it to work. It isn't the hak. I made another module and saved it. Then opened the one that crashes when I try to play it and copied the temp0 folder that it creates while the module is open. I then opened the new module and replaced its temp0 with the corrupt modules temp0 and TA DA! it worked.
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