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#1 |
Elite Waterdeep Guard
![]() Join Date: January 20, 2004
Location: teh side Hatch
Age: 49
Posts: 28
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I've used the search and couldn't find what I was looking for so here goes...
When you train let's say a warrior in "sword" beyond level 7/8 is there any kind of bonus. I mean what really do you gain by training "sword" up to level 15 or so...or more? Is it worth it/why?
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SMIV<br /><br />-=i lub u all=- |
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#2 |
Elite Waterdeep Guard
![]() Join Date: January 4, 2004
Location: Australia, down south
Posts: 39
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you can take out more hits with higher level [img]smile.gif[/img]
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hummadinga<br /> [img]\"http://img.villagephotos.com/p/2003-12/539155/skaterdude.gif\" alt=\" - \" /> |
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#3 |
Apophis
![]() Join Date: July 10, 2001
Location: By a big blue lake, Canada
Age: 51
Posts: 4,628
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I guess an increased skill level would mean a greater chance to make a succesful attack. I bet Radek has nifty information about this. *grabs some coffe and waits for Radek*
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#4 |
Elite Waterdeep Guard
![]() Join Date: January 20, 2004
Location: teh side Hatch
Age: 49
Posts: 28
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Is it more than one thing though...increased speed, damage, accuracy, or just an overall greater proficiency with weapon in general?
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SMIV<br /><br />-=i lub u all=- |
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#5 |
Red Dragon
![]() Join Date: January 23, 2003
Location: Denmark
Age: 46
Posts: 1,577
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I believe it only increases your chances of inflicting a higher amount of hit points. Speed and such is determined by other skills.
If you take your spellcasting skills, however, (vine magic, spirit magic and such) we are all pretty convinced that raising those stats above 7 yields you nothing.
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Moderation is good so long as it is not exaggerated! |
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#6 | |
Apophis
![]() Join Date: July 10, 2001
Location: By a big blue lake, Canada
Age: 51
Posts: 4,628
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Quote:
If you are able to make the attack a new dice for damage is thrown. The skill gallantry boosts the value of that dice. [ 02-04-2004, 07:46 AM: Message edited by: WillowIX ] |
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#7 |
Red Dragon
![]() Join Date: April 3, 2001
Location: Prague, Czech Republic
Posts: 1,586
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As far as my observations are concerned, then:
1. The higher weapon skill the higher average damage. But the damage seems to depend on your level, too. 2. The higher weapon skill the higher chance to hit at all. But this chance depends on your stats as well. With good stats, you will have a good chance to hit even without the skill. In general, it's always a good idea to train your weapon skills for your favourite weapons as high as possible. But you can live well without all these skills at 12.
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My name is Demon\'s Last Day. Yes, the last one. |
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#8 |
40th Level Warrior
![]() Join Date: October 29, 2001
Location: Western Wilds of Michigan
Posts: 11,752
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I have seen no specific bonuses. By the end of the game, though, most of my party is at level 24 for all stats and level 12/14 for most skills.
It's important to leave at least one skill below 12. Otherwise, when you level up you will have skill points to assign and no place to put them... ![]() ![]() ![]()
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*B* Save Early, Save Often Save Before, Save After Two-Star General, Spelling Soldiers -+-+-+ Give 'em a hug one more time. It might be the last. |
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#9 | |
Red Dragon
![]() Join Date: January 23, 2003
Location: Denmark
Age: 46
Posts: 1,577
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Quote:
__________________
Moderation is good so long as it is not exaggerated! |
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#10 |
40th Level Warrior
![]() Join Date: October 29, 2001
Location: Western Wilds of Michigan
Posts: 11,752
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It's one of the few good uses I know of for an editor... [img]smile.gif[/img]
I haven't run into this problem, but I recall others doing so. I stop training after the first four or so weapons skills, just for this reason. And Missy is up to level 11 in axe, her last skill... ![]()
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*B* Save Early, Save Often Save Before, Save After Two-Star General, Spelling Soldiers -+-+-+ Give 'em a hug one more time. It might be the last. |
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