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#1 |
Elite Waterdeep Guard
![]() Join Date: January 10, 2002
Location: Beavercreek,OH,USA
Posts: 36
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HELP!
I,m lost in the stout mines!I,ve just recently entered,I have already spoken with the STOUT KING,and visited the TREASURY.I,m down about 4 or 5 levels.I,ve encountered lots of insane guards,minors,and spiders/scorpions,but I can,t find the correct route to travel any lower!Everytime I journey down one more level,I can only find elevators that are going up.I can,t seem to go any lower,but I know that I have to.What exactly do I need to find,to fix the other track? All I,ve managed to find so far are pick-axes,and hammers. LOST AND CONFUSED,The Doctor. |
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#2 |
Drizzt Do'Urden
![]() Join Date: February 27, 2001
Location: Kansas City
Posts: 613
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You might try here for text and/or map routes through the Mines.
Text: http://www.volberding.com/WHints/Tex...Thru_Stout.htm Graphics: http://www.volberding.com/WHints/Mas...ames_Stout.htm
__________________
<b>Xignal</b> |
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#3 |
Zhentarim Guard
![]() Join Date: May 9, 2001
Location: Schenectady, New York
Posts: 310
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Also, use the "flag" markers in your automap to put notes about where the various elevators and tunnels take you. It will help a lot. Let us know how you're doing.
+Dr.Pick
__________________
The LORD gives and the LORD takes away. Blessed be the name of the LORD. |
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#4 |
Ironworks Moderator
![]() Join Date: January 7, 2001
Location: Rural Paradise, MI
Posts: 5,701
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As Dr. Pick suggested use LOTS of flags on your automap !!
The automap only shows sections of the map at any given time. I typically would put flags at every possible turn to indicate which way I was going and a flag at the edges of the map when I was about to move to a new map. Sure would have been nice if they had included scrolling maps that could have continued to move with you as you explored, but at least using the flags can keep things sorted out. Good Luck! Wyv |
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