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#1 |
Guest
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is there an easy way to export my npcs character files so i can load them in to a multiplayer game? ive been sifting through the forums but cant find any info...
thanx, and sorry if ive missed this somewhere... |
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#2 |
Guest
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You can't find anything about it, because it's impossible. NPC's are other kinds of characters then the PC exports: they have dialogues and all that, so that's why they can't be ex-/imported. Sorry.
Petrarcus ap Bhaal. |
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#3 |
Elite Waterdeep Guard
![]() Join Date: September 16, 2001
Location: UK
Posts: 19
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The nearest thing you could do perhaps is to make a note of your favorite NPC's stats, attributes, whatever, and then use an editor like GateKeeper to 'create' your own version of that character from an exported one.
I don't know if you could copy the NPC's sound files from the game too though... |
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#4 |
Guest
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Well, you can use the soundsets, but only to a certain extent: the characters won't get angry at eachother or anything. They'll just say a bit more then when you use the normal soundsets.
Petrarcus ap Bhaal. PS: I always use the Xzar soundset for my Illusionist: some great quotes! |
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#5 |
Elite Waterdeep Guard
![]() Join Date: September 16, 2001
Location: UK
Posts: 19
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So how do you get the NPC soundsets from the game?
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#6 |
Guest
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You can download them at the Adventurer's Guild:
http://www.planetbaldursgate.com/xode Look in "The Chest", you'll find loads of downloads there, including the NPC soundsets. Petrarcus ap Bhaal. |
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#7 |
Elite Waterdeep Guard
![]() Join Date: September 16, 2001
Location: UK
Posts: 19
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Thanks!
(Quick reply!) |
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#8 |
Guest
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thank too, didn't know that!!
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#9 |
Dracolisk
![]() Join Date: January 8, 2001
Location: Amsterdam, The Netherlands
Age: 45
Posts: 6,541
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Speaking of Xzar quotes: check my sig
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