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#1 |
Elite Waterdeep Guard
![]() Join Date: September 18, 2002
Location: Poland
Age: 42
Posts: 6
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Maybe I missunderstood somenthing or maybe i'm blind, but how may I turn undead??? i've a 7th level cleric, dreadmaster of Bane, and just've finished 1st chapter. how to turn them?? what is it all about?? please help.
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#2 |
Elite Waterdeep Guard
![]() Join Date: September 15, 2002
Location: Czech republic
Age: 44
Posts: 27
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Turning undead is a supernatural ability i think and so it's under the star icon
it's depicted as a big white skull. All you do is use it you don't even have to target it or anything. Rawel |
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#3 |
Elite Waterdeep Guard
![]() Join Date: September 14, 2002
Location: Carrollton
Age: 43
Posts: 25
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Im just gonna tell you now that turn undead is one of the clerics most useful skills besides beneficial spell casting. That spell will explode and undead if its high enough level. And if not it will have no affect or it will make them have a moral failure. As Rawel said its under the star icon,
Luvian: This is off topic, and it take up lot of space in the page for nothing. I will remove it. If you want to show some ascii art, I suggest you do in the General Discussion board. [ 09-19-2002, 02:46 PM: Message edited by: Luvian ]
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Hells Forge<br />--------------------<br />RaId 2 WiN 4 ThE UsA |
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#4 |
Elite Waterdeep Guard
![]() Join Date: September 14, 2002
Location: Carrollton
Age: 43
Posts: 25
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If your wondering what that crap with all the slashes and zeros and quotes is, its not spamminG!!!!!! Copy it and paste it onto a wide spread document and you'll see what it is... I Think any ways
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Hells Forge<br />--------------------<br />RaId 2 WiN 4 ThE UsA |
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#5 |
Elite Waterdeep Guard
![]() Join Date: September 18, 2002
Location: Poland
Age: 42
Posts: 6
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well, i see. but generally, always nothin' happens. i don't even know how the spell look like (suceeded cast)!!. maybe i'm doin' somethin' wrong, but i don't know what...
and a second task: you think that what race is best for clerics? (in your private opinion of corse) |
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#6 |
Zhentarim Guard
![]() Join Date: March 11, 2001
Location: Long Beach, MS
Posts: 354
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I like Aasimars for clerics. Wisdom and Charisma affect bonus spells (and DC rating) and undead turning respectively, and are racially modified +2 each for Aasimar. A very low charisma cleric will have difficulty turning undead, since the level and charisma modifier determine the total HD that may be turned. I found the undead turning to be great, especially against low level undead like skeletons and shadows.
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and the flaming sword turning every way, guards the tree of life. |
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#7 |
Elite Waterdeep Guard
![]() Join Date: September 18, 2002
Location: Poland
Age: 42
Posts: 6
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so...what w'd you say for:
moon elf, dreadmaster of bane, neutral evil strength 10 dexterity 10 constitusion 8 inteligence 15 wisdom 15 charisma 18 L'Ethariel |
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#8 |
Avatar
![]() ![]() ![]() ![]() Join Date: January 4, 2002
Location: On my rear-end.
Posts: 563
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L'Eth..
Evil clerics are not your best sort in 3e as they cannot convert generic spells to healing spells. Also, I'm not sure how the game has it enabled, but evil clerics don't turn undead. They rebuke them (make them cower in fear). Go Neutral in the good/evil alignment. It'll open up more options.
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Quantum materiae materietur marmota monax si marmota monax materiam possit materiari?<br /><br />Vah! Denuone Latine loquebar? Me ineptum. Interdum modo elabitur.<br /><br />Di! Ecce hora! Uxor mea me necabit! |
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#9 |
Jack Burton
![]() Join Date: May 31, 2002
Location: Ireland
Posts: 5,854
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Originally posted by DraconisRex:
"Evil clerics are not your best sort in 3e as they cannot convert generic spells to healing spells." And you know, I think that is one of the best changes ever made in 3E as it makes it more realistic...many a time have my party been in grave need of healing spell turning to my cleric only to find out all hes got is Sanctuary and Chant! I think its great because it brings it back to what a (Lawful) cleric is meant for - Healing, and it makes total sense that in his/her time of need they can petition their deity for assistance.
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Still I feel like a child when I look at the moon, maybe I grew up a little too soon... |
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#10 |
Symbol of Cyric
![]() Join Date: August 17, 2001
Location: Waterdeep
Age: 44
Posts: 1,222
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Cha modifier effects the number of turn undead each day. If your cha is 12. you turn undead 4 per day. If 14 it's 4. 3 is enough in my opinion so cha 10. cha does not effect its power.
turn undead is not useful in my opinion. POWERFUL undeads cannot be turned! and weak undeads can be killed why turn them?
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I can feel the touch of wind on my face. Strong wind was slapping my face. I can feel the ground shake. The sky roars with vengeance and fury. From the shadows, I heard the Archmage's words:"İbne Fenner!" And then..I can't remember the rest.. |
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