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#1 |
Elite Waterdeep Guard
![]() Join Date: November 7, 2001
Location: Michigan, United States
Age: 38
Posts: 20
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What is your Suggestion as a best party?
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“All mortal men are destined to die, but death cannot kill their names.”<br />- Icelandic Proverb - |
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#2 |
Elite Waterdeep Guard
![]() Join Date: October 17, 2001
Posts: 35
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A good party is:
Paladin Human Ranger Human Fighter Dwarf Cleric Human Mage Elf Thief Elf That's the party I beat the game with.
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Elminster this Elminster that give me 2000 years and a pointy hat and I\'ll kick his Arse. |
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#3 |
Guest
Posts: n/a
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I beat the game with a
Fighter-Human Paladin-Human Cleric-Female Human Duid-Female Elf Thief-Human Mage-HUman. I think i needed more mage power, and i suggest using a druid over a cleric, cuz they get so many cool spells. I just did both for the offense, who was my druid, and healing/defense, who was my cleric. |
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#4 |
Guest
Posts: n/a
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Oh, welcome to the forum!!!!!!!!!!
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#5 |
Emerald Dragon
![]() Join Date: September 17, 2001
Location: Good ol\' Blighty
Age: 53
Posts: 913
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Welcome, )V(ajin l3uu. How's the party coming along. I've only just completed IWD a week-and-a-half ago with:
Two Fighters - Dwarven (naturally) Cleric/Illusionist - Gnome Fighter/Druid - Hlaf-Elf Fighter/Thief - Half-Elf (though Dwarves are better) Bard - Half-Elf (Human is a better choice for dual-classing later) They worked for me, but that covers all six slots. You might want to try that number now, until you're comfortable with the game, then reduce it down to five or even four. Xp isn't so diluted that way.
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<b>I\'ve submitted to the Choc!</b> |
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#6 |
Elite Waterdeep Guard
![]() Join Date: November 5, 2001
Location: Sacramento, California, USA
Posts: 22
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Here's what I got going: (I'm just starting though and have no idea how it will work out.)
Male Human Paladin (The Man. 'though he talks too much.) Male Half-Elf Ranger (Ugly, Stupid and Deadly.) Female Human Bard (Hell Hath No Fury...) Female Elf Fighter/Mage (Attempt to recreate my (PRE-DRIZZT!!!) Drow.) Male Elf Fighter/Thief (Played like an Assassin...?) Male Gnome Cleric/Illusionist (He's not a Dwarf...but, I hope he's "small" enough...?) Cheers... [ 11-09-2001: Message edited by: bjornm ] |
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#7 |
Elite Waterdeep Guard
![]() Join Date: October 4, 2001
Location: Cartwright,MB,Canada
Posts: 37
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Just srarted a game with a party that consists of:
Male-Human-fighter(goon) Male-Dwarf-fighter(mega goon) female-half elf-ranger(good scrapper/great archer) male-halfling-cleric(just like the picture,not that great,but I'm going to stick it out) female-human-thief(archer/thief,pretty good actually) male -human-mage(real good,happy with him) This party isn't to exotic but I think it will get the job done. Probably should have changed the human fighter to a paladin, and not had a halfling cleric, but we will see.Could use alittle more spellcasting ability as well. Word of advice ,when all else fails, run like hell!
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MABAX,The angry dwarf. |
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#8 |
Elite Waterdeep Guard
![]() Join Date: November 20, 2001
Location: Dayton OH
Posts: 5
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I've played through the game a couple times and find my current gang is the most entertaining; challenging but not frustrating:
Ranger - Elf, Lawful Good Fighter/Mage -Elf, True Neutral Cleric - Dwarf, Chaotic Good Fighter/Thief - Halfling, Neutral Good Bard - Human, Neutral Good I like having 5 characters; less resource management and quicker leveling.
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“You can be killed because you are strong, you can be killed because you are weak. Hmmm... if I had to choose one, I think I’d go with you can survive because you are lucky!”<p>Dr. Masaaki Hatsumi, Soke, Togakure Ryu Ninjutsu |
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#9 |
Manshoon
![]() Join Date: June 24, 2001
Location: Woodland Hills, CA, USA
Posts: 227
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My party consisted of the following -
1) Paladin (Human) 2) Figher (Dwarf) 3) Cleric/Mage (Half-Elf) 4) Dual Classed Thief/Mage (Human) 5) Ranger (Elf) 6) Druid (Elf) |
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#10 |
Quintesson
![]() Join Date: January 7, 2001
Location: Manchester, NH, USA
Posts: 1,025
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I completed IWD/HoW/ToLM with a party that looked like this:
1 Human Male Paladin 1 Dwarf Male Fighter (mainly armed with axes) 1 Elven Female Fighter (armed with long bow and longswords) 1 Human Male cleric 1 Halfling male thief/mage (my secondary mage) 1 Human Female Mage (my primary mage) Having 2 (or 1.5 depending on your outlook) mages really made things much easier. The multiclassed theif was more than enough of a theif for the way in which I use theives, i.e. mostly for finding/disarming traps and opening locks. Besides, in IWD mages can summon great elementals and having 2 mages means nealy twice as many spells available for monster summoning. |
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