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#31 | |
Manshoon
![]() Join Date: December 4, 2001
Location: Temple of Tempus: The High Hall of Swords and Banners
Age: 56
Posts: 164
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Quote:
I would rather have seen Dynaheir in the party again, she was much better and a single class mage at that. I have always played good aligned pc's/parties and I will keep doing so. Not my kind of playing style to play an evil party. As for Jaheira being "only" level 15 Druid, how about her special abilities like shape-shifting? Give her a dragon skin armor and she can take a lot of melee while meeting out natural justice
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Chaos rules!<br /><br />Grindar Silvermane<br />The Sword of the Lord<br /><br />And cause & effect of the Chaos Theory |
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#32 | |
Symbol of Cyric
![]() Join Date: June 19, 2002
Location: Northern Ireland
Age: 41
Posts: 1,330
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[quote]Originally posted by Grindar Silvermane:
Quote:
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Minsc - \"Don\'t ask questions better left to aged sages\"<br /><br />\"You must gather your party before venturing forth\". *BANG* shoots him dead |
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#33 |
Jack Burton
![]() Join Date: May 2, 2002
Location: Canterbury, England
Age: 38
Posts: 5,817
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Kaltia-archer.
Sarevok: (using Ascension, he's now chaotic good) Anomen: why not? i like Vico but thought I should get to know Anomen. Imoen: Little sis! I like Immy, she's really sweet and I've never had a party without her! nalia: good mage Kelsey: additional NPC sorcerer. My boyfriend, but his romance doesn't work in ToB yet ![]()
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#34 | |
Manshoon
![]() Join Date: December 4, 2001
Location: Temple of Tempus: The High Hall of Swords and Banners
Age: 56
Posts: 164
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Quote:
Druids use a different experience level table in pnp games, and I think they stuck to that same table in BGII/ToB. Will check however tonight when I get home. Same table (at least partially) is being used for specialty priests in pnp games.
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Chaos rules!<br /><br />Grindar Silvermane<br />The Sword of the Lord<br /><br />And cause & effect of the Chaos Theory |
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#35 |
Welcomed New User
![]() Join Date: August 27, 2002
Location: UK
Age: 55
Posts: 1
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Me: fighter druid
anomen jahira imoen edwin nallia i just dumped mins as i felt that we were tough enough to smack most upside the head. Edwin thinks we are great so no evil good conflicts
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fear my symetry, loathe my feral scent, Obey my commands |
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#36 |
40th Level Warrior
![]() Join Date: July 11, 2002
Location: Chicago, IL
Posts: 11,916
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My party is practically the same as Legolas's:
NG Stalker Aerie Keldorn Jaheira Nalia Imoen I played most of SoA with this party, and even went back and stole Keldorn from his family after I compassionately let him go - just couldn't replace him. Aerie is great, though fragile. My favorite trick with her is blade barrier, then sanctuary, followed by a leisurely stroll through the enemy ranks while everyone else is doing more hands-on fighting. Jaheira is quite a good tank, add ogre power gauntlets, good armor, shield blocking mind control spells, and the right amulet and you have reasonable AC:-9, immunity to level drain, stoneskined, scimitar weilding (Belm is +1 Attack, 7/2 attacks for Jaheira) banshee that can cast spells (yeah creeping doom) and is immune to A LOT. Nalia and Imoen - twins? I like Nalia better, and she is the higher level spellcaster. I'd get rid of Imoen before Nalia, but can't bear to part with her. My group is not what I call balanced. I have a problem w/ SoA/ToB in that crappy thieves are all one has available. Jan aside, has anyone else experienced this problem? I'm running a new game where I play evil character (well, at least he's not-so-good - Neutral Evil translates to "selfish" but not "mean" if you read up on it - and "lawful evil" translates to "selfish and will use/abuse the rules to his best ability" - "chaotic evil" is the only one that means "wants to make the world a bad place"). The character was Fighter lvl 10 or 12 w/ good specializations & then I dual-classed to thief. Has anyone else tried this?? Does anyone other than me find problems with the thief selection in SoA? Spoiler ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ If you mention how cool Yoshimo is, you haven't played far enough to comment on this question. It was nice with him around, even though "I can dance on the head of a pin as well" got really annoying. Seriously, folks, how do you get by without mages. I find myself constantly feeding Imoen potions of master theivery, and she would be such a better mage if I could take those damned boots of stealth and thief rings away and give her better equipment. |
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#37 |
Jack Burton
![]() Join Date: May 2, 2002
Location: Canterbury, England
Age: 38
Posts: 5,817
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She's a fine thief, for me...she's wearing boots of speed, ring of wizadry, circlet of the nethril, robe of vecna, yadda-ya...she kicks ass even better than likkle Nalia [img]smile.gif[/img]
She's dekced up like she's more important for her spells...which she is. i don't understand why people think she's crap...she's not good, but she's adequate.
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![]() The wolf is as cunning as he is ferocious; once he's had a taste of flesh then nothing else will do. |
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#38 |
White Dragon
![]() ![]() ![]() ![]() Join Date: April 1, 2001
Location: UK
Age: 45
Posts: 1,893
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I picked the first NPCs I came across [img]smile.gif[/img] Oddly, I unwittingly stumbled on a terrifyingly powerful combination, in my view.
Tancred, Cavalier Minsc Jahiera Anomen Nalia Imoen/Yoshimo Fairly standard. However, standing back and looking at this, this party can muster - 4 powerful fighters; Tancred and Minsc do well with their double-handed swords, and Jahiera and Anomen - as a fighter/cleric and a fighter/druid - offer excellent support with shields and hand weapons. 5 missile weapons; Minsc's longbow, Jahiera and Anomen's slings, Nalia and Imoen's shortbows. If nothing else Tancred hangs around in front and intercepts enemy charges. 4 healers; this is the REAL lovely. With a paladin, ranger, druid and cleric in the team, this party can literally put itself back together from devastating losses in a few turns. This allows us to save on healing potions for when we really need them. 6(!) spellcasters. Yehaa! The amount of defensive and enhancing spells hese guys can kick out is amazing, and the 4 main spellusers can combine to lay waste to almost anything with the Ranger and Paladin holding off the foe. 2 thieves - although neither Imoen or Nalia have continuing thief levels, I tended to give Nalia all the 'wizard' gear and Imoen all the 'thief' gear. Equipped well, Imoen passes as a capable thief - good enough to find most traps, able to pick most locks. 3 stealth agents - Minsc, Nalia and Imoen work well as an 'infiltration' squad, and many's the time a foe has charged the other three only to be smashed from the flank by magic and bowfire. Nalia's stealth ability is a bit erratic, but this is easily overcome by use of various invisibility spells/items... All in all, a flexible squad that can take just about anything and act well as a team.
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\"HELP! I\'ve superglued myself to a flaming bowling ball!\" |
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#39 |
Jack Burton
![]() Join Date: May 2, 2002
Location: Canterbury, England
Age: 38
Posts: 5,817
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Oh dear...thank God, with the exception of Lilarcor, there are no talking swords in BG2...
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![]() The wolf is as cunning as he is ferocious; once he's had a taste of flesh then nothing else will do. |
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#40 |
Gold Dragon
![]() Join Date: June 18, 2002
Location: Wolfville, NS / Calgary, AB
Age: 38
Posts: 2,563
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Beaten the entire saga (BG1,Totsc,BG2, TOB) twice, first with
Dwarf Fighter (changed 2 Berserker in BG2), Keldorn, Nalia, Minsc, Anomen, Jan. and again with Elf Fighter/Thief, Anomen, Minsc, Valygar, Jan, Nalia (give Nalia shadow armor, Jan Night's Gift and you've got 4(!) backstabbers for incredible damage.) Then, just use staff of the magi and ring of invisibility to move jan and nalia to the back, and toast 'em!
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