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#11 |
Legion Symbol
![]() Join Date: May 29, 2002
Location: Somewhere in between
Age: 40
Posts: 7,029
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I'm not quite sure what you mean by 'being evil is hard', surely you just have to follow the talking swords advice, all of it..Licors or whatever its called.. "MURDER DEATH KILL", and "THERES GOT TO BE LOTS TO KILL DOWN HERE, JUST PICK A DIRECTION AND START SWINGING!" and so waht about haveing 'good' npcs? either kick em out, and get 'bad' onces, or change there allignment with shadowkeep, or failing that, get the helm of oposite allignment, only it wont work on TN for some reason. anyway thats just my thought, and then you could always rob everyone blind, and then kill em! be evil aint hard, so long as your tough enough to take the guards, I mean come on, you a son (or daughter) of the Dead God of Murder, KILL THEM, KILL THEM ALL! er, i have *got* to stop listening to that sword...
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Skydracgrrl: Cruelty, thy name is Cal! --- There are none so blind as those who refuse to see, none so deaf as those who refuse to hear, and none so smelly as those who refuse to bathe. ![]() |
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#12 |
Red Wizard of Thay
![]() Join Date: May 24, 2002
Location: East Coast, Singapore
Age: 42
Posts: 890
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Yes, its alot less rewarding in terms of material rewards and xp, to play evil. When I first did an evil party I found myself doing relatively kind acts due to the fact that most quests didn't even have any 'bad' endings to them (like the whole Silver Dragon thing). In the end I just resorted to the choosing 'asshole' conversation options and killing the occasional commoner on the street at night just to keep my rep down. How sad.
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#13 |
Legion Symbol
![]() Join Date: May 29, 2002
Location: Somewhere in between
Age: 40
Posts: 7,029
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"Yes, its alot less rewarding in terms of material rewards and xp, to play evil. When I first did an evil party I found myself doing relatively kind acts due to the fact that most quests didn't even have any 'bad' endings to them (like the whole Silver Dragon thing). In the end I just resorted to the choosing 'asshole' conversation options and killing the occasional commoner on the street at night just to keep my rep down. How sad."
__________________________________________________ ____________________ Could it possibly be that ur really just a 'nice' or 'good' person, and by doing 'good' things your true nature is showing tho? agh I sound like nalia, uugh waht a horrible thought. er, maybe u just kill the occational person to prove to urself that u 'really' are playing true to ur allignment. but seriously tho, I dont think there were enough 'allignment' distintions thoughout the game. I personally prefer the 'good' option, but when there *is* no baaad option, how can you be good?...er...yes...maybe i'd better go back to the start of SoA, and try to learn/accpet the gifts jon was offering me... might let me 'see' more clearly... ![]()
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Skydracgrrl: Cruelty, thy name is Cal! --- There are none so blind as those who refuse to see, none so deaf as those who refuse to hear, and none so smelly as those who refuse to bathe. ![]() |
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#14 |
Elminster
![]() Join Date: May 8, 2002
Location: Leeds, West Yorkshire
Posts: 470
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I must say being evil is hard when i am so used to being a good character!
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#15 |
Symbol of Cyric
![]() Join Date: May 24, 2001
Location: The Lands of Forever
Age: 40
Posts: 1,132
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Six, I read how naughty you are...... ROTFLMAO!!!!
I'm really going to have to try to be evil sometime... problem is... the way I really act it real life (and what those alignment tests you can find all over say) is Lawful Good.... a true stretch for me to be evil... I'll have to try though... I MUST try! Hehe... I love the bit you did with Shar-Teel and Xzar in BG1, and with Cernd in BG2... both absolute strokes of genious. -Jafin P.S. - Just to stay on topic ![]()
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[img]\"http://publish.hometown.aol.com/wolviejon/myhomepage/new_sig_image.jpg?mtbrand=AOL_US\" alt=\" - \" /><br />Proprietor of the Boogre Bar<br />And this is Bob, Chief Mischief Preventer of the Boogre Bar <img border=\"0\" alt=\"[elf]\" title=\"\" src=\"graemlins/elf.gif\" /> |
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