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Old 01-25-2002, 09:48 PM   #1
Daniel
Symbol of Cyric
 

Join Date: January 24, 2002
Location: England
Age: 42
Posts: 1,203
Ok one last question and I will shut up and leave this forum alone for a while.

The last time I played through TOB I ended up killing the guy with the deck of many things(cant remember his name). I took it off him and then proceded to read the cards and on the 3rd draw to my surprise and delight I got 1,000,000EXP (I think the card was called King or Emperor or somthing like that).

But this time I played I am unable to get that card I saved before hand and keep reloading my game but to no avail. Has anyone else had this card and is it very rare.
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Old 01-25-2002, 10:01 PM   #2
fable
Quintesson
 

Join Date: March 17, 2001
Location: Where I am.
Posts: 1,089
No rarer than any other card. You just didn't luck into it this time.
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Old 01-26-2002, 06:11 AM   #3
Sir Wes Iron Grasp
Elite Waterdeep Guard
 

Join Date: January 20, 2002
Location: Scotland
Posts: 45
Where is this guy with the cards plz plz pretty plz tell me i thought i had tottaly fineshed it but obviosly not
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Old 01-26-2002, 06:16 AM   #4
Legolas
Jack Burton
 

Join Date: March 31, 2001
Location: The zephyr lands beneath the brine.
Age: 40
Posts: 5,459
He's a cambion guy in Watcher's Keep, at the end of the maze level. You'd have come across him and killed him if you did that quest, no change of missing him.
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Old 01-26-2002, 05:22 PM   #5
Aramil Galanodel
Dungeon Master
 

Join Date: January 16, 2002
Location: Texas
Posts: 92
theres a slight order you have to go through in order to get that card at the end.

you can go to gamebanshee and they detail out the deck of many things

its possible to come outta that section of WK with perm mind shield (*points and laughs at mind flayers*) up to 1,300,000 experiance among other things
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Old 01-26-2002, 08:32 PM   #6
Daniel
Symbol of Cyric
 

Join Date: January 24, 2002
Location: England
Age: 42
Posts: 1,203
Theres an Order to It? Thanx that helps
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Old 01-26-2002, 10:31 PM   #7
Izanagi
Elite Waterdeep Guard
 

Join Date: November 21, 2001
Location: ~Pandemonium
Posts: 49
Copy/paste from gamebanshee guide =]
Here's how the deck as an item works. *'ed cards are considered Bad Draws. The previous draw affects the subsequent draw. Note that some of the other draws can be pretty bad too, but they're not considered BAD in terms of subsequent drawing. Once you have drawn a BAD card, you will have to continue using the BAD draw list. This means that if you draw a good, then bad card, your third draw will be from the bad list.

First draw (random):

-Donjon* (Imprison user, save at -4)
-Ruin* (Party loses all gold)
-Euryale (permanent -1 to all saves, no save. ha ha.)
-Flames (Gate in a Balor and 4 fire elementals to play with)
-Gem (Get a rogue stone, king's tear, sapphire, diamond, ruby and emerald)
-Jester (User gets 50,000 exp)

Second Draw (if first draw was a BAD card):

-Void* (Disintegrates user, save at -4)
-Key (Get a powerful magic item, I think it's a ring of protection +3)
-Star (Get +1 to one stat, depending on class (fight/barb/pal/ranger str, mage/sorc int, thief/bard dex, monk/cleric/druid wis)
-Rogue (User is dire charmed and attacks the party until dead. Cannot be dispelled, so kill the person and raise him/her)
-Sun (party gains 300,000 exp)
-Vizier (User gets a mantle spell that lasts 24 hours)

Second Draw (if first draw was a NOT a BAD card):

-Void* (see above)
-Magician* (user turned into a rabbit. Cure with remove curse)
-Knight (summons 4 demon knights to duke it out. They do not drop equipment once killed)
-Rogue (see above)
-Sun (see above)
-Vizier (see above)

Third Draw (no BAD cards yet). Note that this is the final draw you can pull.

-Skull (Gates in a Death Shade to play with. Looks like a bone fiend, he attacks with +5 weapons, dispels magic with each hit, 100% magic resist, resists most attacks, sees invisible and attacks fast. Only tries to kill the user, and once the user is dead, leaves) summon a planetar to quickly kill =p
-Moon (+10 hp permanently)
-Talons (user permanently blinded until remove curse is cast)
-Fool (user's Wisdom lowered to 3 + confusion (no save). remove curse to restore wisdom, dispel to fix the confusion)
-Comet (5% fire resist permanently)
-Erinyes (+1 to all stats for 24 hours, also called the Fates)

Third Draw (Bad card happened sometime along the way)

-Skull (see above)
-Throne (party gains 1,000,000 exp)
-Moon (see above)
-Fool (see above)

Draw again? Deck dissappears.

~Personally, I always settle for nothing less than:
1st draw: Donjon (with spell immunity > abjuration cast)
2nd draw: Star, giving me +1 in some attribute.
3rd draw: Moon. more hit points are a welcome gift.
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Old 01-29-2002, 04:32 AM   #8
Mirac Honorguard
Red Wizard of Thay
 

Join Date: August 21, 2001
Location: Limburg, Netherlands, Europe
Age: 43
Posts: 894
**********SPOILER!!!!!!!!!!!!!!!!!!!!!!!!!!!!***** ********************
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Use the spell luck on the character that plays the game, has a real nice effect.
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