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#31 |
Apophis
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There's also the matter of the dark and evil rituals she used to bond herself to the grove, doing damage to nature. This implies that nature would not normally convey such protections upon a Great Druid. No, protections provided to druids most likely manifest in good old spells.
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#32 | ||||||||
Dracolisk
![]() Join Date: September 16, 2001
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Or perhaps he released Improved Faldorn like this just so he could watch me spout off about her. [img]smile.gif[/img] I have been sharpening my tongue on the grindstone of Jaheira's heart, after all. I will draw up a concise list of what I think would be good for Faldorn, and send it to him. He hasn't yet responded to the rebalanced Sahuagin .CREs I sent him a couple of weeks ago, but the man's only human. (Should have been a Gnome--the INT bonus is great for this sort of thing.) Quote:
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If Faldorn was actually intelligent, meaning she depended on a smart AI to see what spells I was using and the best means to counter them, I would respect her. But the only emotion I can hold for a creature that simply relies of cheesy immunities far beyond those available to the player (in what's supposed to be a fair fight) is sheer contempt. Quote:
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[ 07-06-2004, 07:08 AM: Message edited by: SixOfSpades ]
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#33 | |
Elminster
![]() Join Date: November 4, 2001
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I used Allison, the One Day NPC, instead of Cernd, but the same things should apply despite Cernd's kit. - Imrahil |
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#34 |
Symbol of Cyric
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1] You can't damage her without Shapeshifting, as the Staff given can't damage her. And the forms that you do get (are they enchanted enough?) can't reliably get past her regeneration until HLAs.
2] Immune to all of the Druidic elemental spells, forcing one to use a summon or bludgeon her to death. See 1] for clarification on the need for HLAs to damage using the Druid itself. None of the other spells work reliably to damage, as even Creeping Doom bows down to her regeneration. 3] There are no summons, which, in a one-on-one battle, may beat Faldorn. This include Devas and Elemental Princes. Doesn't that just seem a bit too strong? Now, onto tactics: 3 Decays seems to be enough to knock out whatever the heck she has on, and although the Spell Deflection animation is still on, the fourth one seems to have some effect on slowing her down. Something to test would be if slowing her down will also slow down her insane regeneration (via a spell). ADD] I found out that Faldorn is immune to the both of the damages that Implosion deals out.
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#35 |
Zhentarim Guard
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How about if one of Faldorn's spirit summons drops a staff that CAN hit her? So the Tactic required, would be to think of picking up a weapon from the ground (and then you'd still have to mega buffed, and still get somewhat lucky). Just an idea.
IRT Assassin "There are no summons, which, in a one-on-one battle, may beat Faldorn. This include Devas and Elemental Princes. Doesn't that just seem a bit too strong?" >> Um no, why would this be too strong? Are you saying you should be able to simply SUMMON, out of thin air, a creature which can beat the most difficult challenges of SOA?? If you could do that, then why not just summon through the whole game and not even play your character? Elemental Princes, come on they are a joke, your character could kill an ele prince any day of the week, of course a Druid master should be able to beat an Elemental Prince. If they couldn't then something would be wrong.
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#36 | ||||
Elminster
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- Imrahil EDIT: stupid spelling mistake [ 07-06-2004, 03:30 PM: Message edited by: Imrahil ] |
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#37 | |||
Symbol of Cyric
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It is a viable strategy with a Totemic Druid/Cleric combination to waste the entire early and even a bit of the middle game with Spirit Animals/Fire Elementals/Aerial Servants. Just Haste them, follow a step behind, and waste. Mages fall to Insect Plague before they can Death Spell them, and nothing can really last that long against that combination early/middle game. Quote:
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I'm just saying that Faldorn is a SoA battle, so let it be beatable with SoA abilities and with a Druid under the SoA experience cap without any mods and without needing to reload 2 dozen times just to get her to fail her save or something. None of this bloody nonesense of having to use some 5 million experience warrior with a HLA. [ 07-06-2004, 03:49 PM: Message edited by: Assassin ]
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#38 | |
Elminster
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It just stands to reason that if the HLA Summons do well (or even win) against the current stronghold bad guys, where you could, if you chose to, have them + a well-equipped party, then they should (theoretically at least) do equally well against Faldorn, where you have no party & no equipment. - Imrahil |
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#39 |
Dracolisk
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The first order of business is to make the Improved Druid Grove and Improved Faldorn into separate components of Tactics.
What I'd Like To See In Improved Faldorn:
Opinions? It's true that allowing the challenger to retain his/her equipment is pretty much the only way of letting past experiences benefit you (since pure Druids do not gain levels in SoA), but that presents one hell of a power imbalance: If the party Druid is allowed to use Pitchwife, Fulcrum, or Water's Talon, it's pretty much Game Over for Faldorn, even her current version. Even the Dagger of Venom is capable of rendering her completely helpless. So I opted for the "low-key" equipment setup, to shift the focus back on the combatants themselves. Personally, given my experiences of A) There not being any weapons on the ground at all, and B) Faldorn being immune to the one I hacked in, I'm wondering what the heck is going on between my game and the one with that Kensai(12)->Druid who beat Faldorn to death with his Grandmastery in Staves. [ 07-07-2004, 02:41 AM: Message edited by: SixOfSpades ]
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#40 |
Zhentarim Guard
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Great thread. Glad to see no one got too upset if I played the Faldorn's Advocate for a bit. On the whole I agree with Six's recommendations and the need to tone this down. I just wanted to make the point about challenges existing in the world that are greater than the PC.
In the interest of full disclosure, of course, I have never come close to beating Improved Faldorn legally. I was going to leave the grove and chalk her up to an unbeatable enemy. But I ended up going back and winning with tons of cheese (Cntrl-R and Cntrl-J were used, but not Cntrl-Y) - not what I normally do. Frankly, I would prefer a Faldorn who is beatable legitly. Do it Weimer!
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