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#11 |
Apophis
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Oh no no, I meant that the proficiency will be bastard sword, but I'll allow the class to put slots into Longsword as well.
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#12 |
Drizzt Do'Urden
![]() Join Date: November 30, 2002
Location: Five Flagons Inn
Posts: 633
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I think I see a gap here.
See, I was looking back and dealing with very old 2 Ed. stuff, most of it optional rules. Both Clerics of Eilistraee and Sune gain vanilla bard abilities, Bard Song and Pick Pockets. Why pick pockets? I have no idea. Because good artists create and great artists steal? Is it because Elves are kleptomaniacs who can't keep those long slinky fingers to themselves? Is it because they just have to have that sheet music that real bard is selfishly hogging all to himself down at the other end of the bar? I don't know. Roleplaying opportunities? Actually, I could never understand why any Cleric kit needed thieving skills really... Except for Clerics of Brandobaris who gain a full array of thieving skills every level. One would expect those sneaky buggers to be thieves anyways. |
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#13 | |||||
Elminster
![]() Join Date: November 4, 2001
Location: North Carolina, USA
Posts: 469
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Quote:
Quote:
The armor restrictions are close, but you can get Elven Chain as early as Trademeet. Even without it, I’m only going to suffer a 5-6 point difference in AC (since I don’t care if you take away my Shield since I can dual-wield so effectively), & I’m a Cleric so I can buff myself to the hilt & heal anything that gets through. I assume you’d still allow Ioun Stones, so you can have my Helmet, too – I still come out way ahead, IMO. Quote:
Quote:
Quote:
- Imrahil |
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#14 | |
Apophis
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Quote:
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http://cavestory.org PLAY THIS GAME. Seriously. http://xkcd.com/386/ http://www.xkcd.com/406/ My heart is like my coffee. Black, bitter, icy, and with a straw. |
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#15 |
Apophis
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Hmm... Valid points, Imrahil.
Let's see..... The planetars *are* a bit much. I'll nix those... Take away Iron Skins, Call Lightning, and Dual-Wielding... And only allow two slots in bastard sword, one in longsword. This isn't too far-fetched, I think. I gave the clerics DD and Teleport Field because Eilistraee has the Portal domain, and that was the only way I found to indicate this. I'm toying with throwing out the elven chainmail... Clerics of Eilistraee are encouraged to wear as little as possible. Hmm, hmm..... I'm reluctant to say this, because of our favorite shapeshifting NPC, but what if I did away with armor altogether? Or perhaps only leather.
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http://cavestory.org PLAY THIS GAME. Seriously. http://xkcd.com/386/ http://www.xkcd.com/406/ My heart is like my coffee. Black, bitter, icy, and with a straw. |
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#16 |
Fzoul Chembryl
![]() ![]() ![]() ![]() Join Date: July 16, 2003
Location: Wa\'eni\'n
Age: 39
Posts: 1,701
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Elven chain mail IS as little as possible
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God is in the rain. |
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#17 |
Dracolisk
![]() Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
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I, too, like the idea behind the kit but see how it's overpowered. Think of the poor vanilla Cleric, sobbing away in the back corner with Cernd and the straight Paladin.
Bard Song itself cannot be added to the Special Abilities menu, as it's more of a state than an ability. You can, however, add an ability that uses the Bard Song icon--using the ability will remove the icon, then put it back after the Song's duration has expired (which should be 1 round, to prevent fighting & singing at the same time). What I would do: ~snip copied 2 posts down. [ 04-13-2004, 08:11 PM: Message edited by: SixOfSpades ]
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#18 |
Silver Dragon
![]() ![]() ![]() Join Date: January 24, 2002
Location: Mundania
Age: 43
Posts: 1,634
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I wish this game had subraces like IWDII.
I once made a Dark Elf and it irked me she was continually called just an Elf throughout the game! Like the idead, though, Illumina.
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#19 |
Dracolisk
![]() Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
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ADVANTAGES:
Notes: The Maiden's Sword can never be used to heal victims. A Bastard Sword +2 does 2D4+2 damage, resulting in a minimum damage of 4. Strike a Good Elf with it and get a damage of 0. I'm allowing them to wear Bracers, as that fits well with the style of the unencumbered duelist. This would be overpowered in the case of Cleric/Mages and the like (as it leaves the door wide open for the Robe of Vecna), but happily this kit can't Dual. The D6 Hit Dice could be implemented for Priests by creating a new spell (which has a 12% chance of lowering the target's max HP by 1, 13% chance of lowering target's max HP by 2, 75% chance of doing nothing) and casting it on the Priest at every Level Up on Levels 1 through 9.
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#20 |
Drizzt Do'Urden
![]() Join Date: November 30, 2002
Location: Five Flagons Inn
Posts: 633
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Six, your outline looks fantastic.
My only beef would be the Elven Holy Water. That stuff is over the top. Having a sword that would splash it would be... Well... Insane. Anything undead when being splashed by EHW must make a SvD at a major penalty or be utterly dusted. Even scary things, like Demi Liches, Arch Liches, even Nether Wraiths can be vaporized by just a splash. Such a weapon would gather the attention of some very powerful beings that would do anything to remove it from the world. As for demons, it has a chance of banishing lesser demons back to their home plane on a failed SvD and on greater demons, it burns like acid doing I forget how much damage per round for a dice rolls worth of rounds. EHW really, is just about the most powerful element in the game. I just couldn't imagine such a thing spraying out of what amounts to a squirt gun. When the Elves make holy water, they go all out, as Elves detest the undead. (Well, most elves) It would be the ultimate undead slaying weapon though, even beating out the IMoD. |
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