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Old 09-05-2003, 06:45 AM   #21
Dundee Slaytern
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Er... 2 things.

Undead are immuned to Death Effects for obvious reasons.

Unless you are talking about ToB, or that really, REALLY short end-period of SoA, Blackrazor is kinda limited in its' usage.
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Old 09-05-2003, 07:50 AM   #22
Legos
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Are you saying that the lich should have been immune to the instant kill? O_o
Weird...
Well then iŽll just assume minsc cut his head off...


And Black Razor...
Yes, it is true that in the ending scenes i wont have so many enemies to slash with it, but hey, it makes it no less a fact that the game has a huge load of nice swords and other stuff...
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Old 09-05-2003, 07:58 AM   #23
teardropmina
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Quote:
Originally posted by Legos:
Are you saying that the lich should have been immune to the instant kill? O_o
Weird...
Well then iŽll just assume minsc cut his head off...

And Black Razor...
Yes, it is true that in the ending scenes i wont have so many enemies to slash with it, but hey, it makes it no less a fact that the game has a huge load of nice swords and other stuff...
did you see the rising ghost animation when Minsc killed the lich?

well, as long as you have ToB installed, you'll have more use of blackrazor...and for tons other useful, powerful weapons...you can always sell them...like certain among the most powerful weapons (some regard as the best), when my party has no character can use that weapon, I just sell it for tons of gold.

[ 09-05-2003, 08:00 AM: Message edited by: teardropmina ]
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Old 09-05-2003, 08:12 AM   #24
Legos
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Yes i did...
I did see the ghost animation...
Well my B-Gate 2 has had other weird problems too...
Like when playing as a dwarf i a few times saw that when the dwarf attacked, his helmet did not follow the animation, but was left floating in the air...


And money is no problem...
Amounts such as 170000 are pretty easy to achieve with my playing style before leaving Underdark...
Actually, pretty much the only things i need money for are the magical items that need to be put together...
The rest i can usually steal... [img]tongue.gif[/img]
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Old 09-05-2003, 08:18 AM   #25
Dundee Slaytern
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Vorpal hits are classified as a Death-Based Attack in the game engine. Liches are naturally immuned to Death Effects since they are Undead, so yeah, you got a bug.
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Old 09-05-2003, 06:46 PM   #26
Assassin
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And yet the Mace of Disruption one-hit kills them... [img]smile.gif[/img] Oh, and the cap, IIRC, is something like 3 million experience in vanilla SoA.
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Old 09-05-2003, 09:05 PM   #27
Dundee Slaytern
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Quote:
Originally posted by Assassin:
And yet the Mace of Disruption one-hit kills them... [img]smile.gif[/img] Oh, and the cap, IIRC, is something like 3 million experience in vanilla SoA.
That will be because the Mace of Disruption uses a different type of attack.

On a side note, the SoA XP Cap is 2,950,000 XP.
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Old 09-07-2003, 01:24 PM   #28
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you cant kill whats already dead [img]tongue.gif[/img]
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Old 09-07-2003, 02:37 PM   #29
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Quote:
Originally posted by Legos:
Yes, i guess it is the experience difference causing a major piece of the trouble...
But...
I still think she has an disadvantage to Jan since she canŽt advance at all with her thief class (I THINK...), and her trap disarming skill is somewhat worse, leaving her at the risk of triggering the trap while disarming it. :/
And Jan can also use swords etc.
I have always used Imoen and Nalia as my thieves, in fact, I never event tried Jan, and they have always been able to disarm all trap. They never failed even once.
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Old 09-07-2003, 02:55 PM   #30
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I always have my PC be a thief
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