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Old 02-21-2002, 05:22 AM   #11
David15
Dungeon Master
 

Join Date: January 6, 2002
Location: Australia/Bulgaria
Posts: 81
What about Longtooth (1D6+2{good for a dagger}) and the Throwing axe (1D6+3) that can be used in melee or in a thrown mode. When thrown it returns to your hand.
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Old 02-21-2002, 05:35 AM   #12
Jan
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WOW! Great stuff. Thanks everybody. This is better then expected.

The next round is on me.
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Old 02-21-2002, 07:12 AM   #13
antonius
Zhentarim Guard
 

Join Date: May 14, 2001
Location: Leeds, England
Posts: 384
quote:
Originally posted by David15:
What about Longtooth (1D6+2{good for a dagger}) and the Throwing axe (1D6+3) that can be used in melee or in a thrown mode. When thrown it returns to your hand.


The throwing axe is good, especially for fighter carrying a shield. Longtooth is OK - apart from the speed factor it has nothing to recommend it over the dagger of venom (plus it's not easy to get)
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Old 02-24-2002, 09:56 AM   #14
Zoltan
Symbol of Cyric
 

Join Date: August 17, 2001
Location: Waterdeep
Age: 44
Posts: 1,222
Is it better to install it before you play BG1? or finish BG1 and restart and install it?
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Old 02-24-2002, 11:03 AM   #15
Lavindathar
Harper
 

Join Date: March 21, 2001
Location: Lancs, England
Age: 40
Posts: 4,729
It's an add-in, so you should install it asap...It can be installed before you play, or whilst you play. It adds the new patches, and the EXp cap is raised, and the new areas added. Install it now!
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