![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
#11 | |
Mephistopheles
![]() Join Date: March 21, 2004
Location: Cape Canaveral, FL
Age: 70
Posts: 1,447
|
![]() Quote:
__________________
They that can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety. Benjamin Franklin (1706 - 1790), Historical Review of Pennsylvania, 1759. Iraq and Afghan fatalities: 6,855 and counting. Silence IS consent. |
|
![]() |
![]() |
![]() |
#12 | |
Drizzt Do'Urden
![]() Join Date: March 3, 2001
Location: Stockholm, Sweden, Sweden
Age: 45
Posts: 669
|
![]() Quote:
Here are the stats that my team has (all good aligned except protagonist who is neutral): * Male Elf Fighter/Mage/Thief - Protagonist (9 str, 19 dex, 17 con, 18 int, 18 wis, 8 cha) * Female Half-elf Cleric/Ranger (18 str, 18 dex, 18 con, 11 int, 18 wis, 3 cha) * Female Human Kensai(13)/Mage (18 str, 18 dex, 18 con, 18 int, 7 wis, 3 cha) * Male Dwarf Kensai (18 str, 17 dex, 19 con, 18 int, 7 wis, 2 cha) * Female Elf Archer (18 str 19 dex 17 con 8 int 15 wis 14 cha) * Male Human Inquisitor (18 str 18 dex 18 con 6 int 13 wis 17 cha) For the protagonist, I wanted 19 dex, 18 int and 18 wis at least because of lore, higher chance to scribe, better AC and better thieving skills at start. Charisma of 8 is the lowest number. There are 3 uncharismatic characters in my team, but on the other hand we have a not so bright Inquisitor who means well and is charismatic (17 cha!). My female archer had such a nice picture that I put charisma to 14 at least. What do you think? Is this cheating by giving my partymembers these stats?
__________________
Anything that can go wrong will go wrong. |
|
![]() |
![]() |
![]() |
#13 |
Dracolisk
![]() Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 47
Posts: 6,901
|
![]()
No, it's not cheating, as cheating and powergaming are completely different things. There's even "roleplay" cheating, where if I roll a character with great physical stats but utter crap in INT, WIS & CHA, I will sometimes hack those stats higher because there's no way a character could grow up in Candlekeep and still come out a moron, and if you're going to be party leader or have a Romance, having a sub-par Charisma is something of a glaring flaw. Now, I would mostly only do this for Warrior-type characters, as the mental stats are basically just window-dressing for them: I could hack them all the way up to 25 and the actual impact on the game would still be minimal, the only real effect would be to make me, the player, feel better about using this guy as my personal avatar in-game. I will also sometimes hack certain stats lower: I once built an Elven F/M/T to be a mean, foul-mouthed, ugly little pustule of a fellow, so I gave him the Gnomish Fighter animation instead of the Elven Fighter one, and edited his Charisma (which cannot legally be less than 8) down to 4.
I'm not going to bag on you (any more than I already have ![]() 1. You should pretend that you took this party through BG1/ToSC first. At the very beginning of the game, edit their EXP up to 161,000, and distribute the following Tomes/stats among your party, however you think best: 1 STR, 1 DEX, 1 CON, 1 INT, 3 WIS, 1 CHA. 2. Your F/M/T and Dwarven Kensai have absolutely no need for those maxed-out INT & WIS scores--even for Lore, as the highest Lore in the party is going to come from your Kensai->Mage. 3. Your F/M/T doesn't even need a high INT for scribing scrolls, as that's what Potions of Genius & Mind Focusing are for. 4. The party seems a little low on Thieves, although that's mainly just personal preference. Having the Archer handle Stealth while the F/M/T works Traps & Locks would work out, but I like having a good Backstabber on the team as well, so personally I would make the Dwarf a Fighter/Thief.
__________________
Volothamp's Comeuppance Everything you ever needed to know about the entire Baldur's Gate series......except spoilers. |
![]() |
![]() |
![]() |
#14 | |
Drizzt Do'Urden
![]() Join Date: March 3, 2001
Location: Stockholm, Sweden, Sweden
Age: 45
Posts: 669
|
![]()
Thanks for your input SixOfSpades. Exactly, I'm powergaming, not cheating. There is a difference.
![]() Quote:
2. Actually I checked the difference of lore between my F/M/T and my kensai/mage, and my kensai/mage need to have more wisdom to ever have more lore than my F/M/T. Maybe when I reach the very end of ToB, the kensai/mage will have more lore because the bonus from 18 int and 18 wis is quite large. My dwarf doesn't need 18 intelligence. That's true I just had some points left over, so I figured I just put them into intelligence. Low charisma and high intelligence sort of go hand in hand. Imagine a narcisstic dwarf. 3. True. I use potions anyway normally. I do get more spells to cast after rest with higher intelligence though. 4. Trust me, with this party you don't need a thief to backstab. ![]() I loved the combo Kensai/thief by the way. The assassin is kind of weak with only 1 attack/round and low hit points compared to kensai level 13 who has 2 attacks/round and much more hit points.
__________________
Anything that can go wrong will go wrong. |
|
![]() |
![]() |
![]() |
#15 | |||
Dracolisk
![]() Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 47
Posts: 6,901
|
![]()
Well, doing a gem/potion swap or hacking in gold is still cheating, no matter how you justify it. Bad idea if you want to hold this party up as an example.
Quote:
STR: Giving it to anyone but your F/M/T will boost their melee THAC0/Damage by as much as -2/+4, respectively. DEX: Giving it to your F/M/T will give him 26 extra points of Thieving skills. CON: Giving it to your Dwarf will allow him to naturally regenerate 1 hitpoint per turn. Give it to anyone else to raise their maximum hitpoints by 9. INT: Essentially does bugger all. All characters need at least 9 INT to be able to read scrolls, though. WIS: Give all 3 to your Ranger/Cleric for a total of 6 additional spellslots per day. CHA: Give it to your Inquisitor & make him the party leader for increased discounts when you go shopping--the discount is capped at 20 CHA. Quote:
Quote:
__________________
Volothamp's Comeuppance Everything you ever needed to know about the entire Baldur's Gate series......except spoilers. |
|||
![]() |
![]() |
![]() |
#16 |
Lord Ao
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 15, 2005
Posts: 2,092
|
![]()
In Baldurs gate 1, and I think it's fine to assume it's the same in 2, Intelligence effects how many spells you can have in your spellbook at any given time. 18 is all of them, etc. Pretty sure the actual table is in the manual, though I'm not sure if it's accurate (some tables aren't). Either way, the numbers are around those.
|
![]() |
![]() |
![]() |
#17 | |
Apophis
![]() |
![]() Quote:
![]()
__________________
http://cavestory.org PLAY THIS GAME. Seriously. http://xkcd.com/386/ http://www.xkcd.com/406/ My heart is like my coffee. Black, bitter, icy, and with a straw. |
|
![]() |
![]() |
![]() |
#18 | |
Drizzt Do'Urden
![]() Join Date: March 3, 2001
Location: Stockholm, Sweden, Sweden
Age: 45
Posts: 669
|
![]() Quote:
I want my F/M/T to be my loreboy because he is picking up everything. It's more convenient that way. Regarding the bonuses from BG1, I am just going to give it all to my protagonist. The dexterity and con will be a good bonus. The strength will not be noticable, since I will use spells to increase strength, or potions or items. The intelligence and wisdom bonus will be good for additional lore. I'm not sure if his chance to withstand spells becomes higher with higher int and wis. Regarding discounts, I use to items and boost myself to 25 charisma with the spell "Friends". I didn't know that the discount was capped at 20. I guess I won't have to bother with 25 charisma anymore then. Thanks for the info!
__________________
Anything that can go wrong will go wrong. |
|
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
the joys of an all ranged party | TinyMage | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 9 | 07-26-2005 11:35 PM |
new (mainly) ranged party (possible spoilers) | GMK | Miscellaneous Games (RPG or not) | 22 | 03-25-2004 10:44 AM |
Does Whirlwind/Greater Whirlwind work for ranged attacks? | Telchar of Nogrod | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 9 | 04-10-2002 01:12 AM |
(Ideal?) Ranged Party Creation | Alenkii Cvetocek | Miscellaneous Games (RPG or not) | 4 | 04-04-2002 10:33 AM |
Ranged attacks too powerful (avoid spoilers) | Father Bronze | Icewind Dale | Heart of Winter | Icewind Dale II Forum | 21 | 05-13-2001 08:45 AM |