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#21 |
Jack Burton
![]() Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
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Questions are good.
![]() As far as the next version, all of the coders are saying the next version will be bug fixes. I presume some of those will be fixing GPDL up for us. ![]() But, please start learning about GPDL and ask questions. It's working on like 99% of things it's supposed to and a lot of what people think are bugs or unimplemented effects is simply our collective lack of knowledge on how to use GPDL. ![]() ![]() ![]() By the by, talk is, next release, bug fixes, release after that...lots of new things. ![]() |
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#22 | |
Symbol of Cyric
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$SET_CHAR_HITPOINTS($TargetIndex(), "-1d2"); WILL work on monsters 'cuz they have hitpoints. ST
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#23 |
Jack Burton
![]() Join Date: July 13, 2001
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Thanks for pointing that out, ST. I missed it when I was responding earlier.
Monsters do have Intelligence (as a stat that is). I'm of the persuasion that monsters don't need character stats. The way we use monsters now is like the Monster Manual. If you need a 'monster' with stats, there are as many NPC slots available as you need. ![]() |
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#24 | |
Symbol of Cyric
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As for the Int stat, currently this has no bearing on the (lack of) AI as well as no computer controlled chars use spells. But sooner or later we'll have these options working as well ST
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#25 |
Jack Burton
![]() Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
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Intelligence doesn't effect AI, now, but it could effect other stuff, like spells that require a certain intelligence to be effective, etc.
It will be nice when the monster AI is working. Then, we can have some real combat. ![]() |
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#26 | |
Zhentarim Guard
![]() Join Date: July 11, 2005
Location: Saint Louis, Missouri
Age: 51
Posts: 393
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"Where does he get those wonderful toys...?" "Why, I sell my soul, of course...." |
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#27 | |
Jack Burton
![]() Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
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You can cut and paste your script up here and I can take a look at it for you. |
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#28 |
Zhentarim Guard
![]() Join Date: July 11, 2005
Location: Saint Louis, Missouri
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..No.
I was trying to use proper grammer in the post and I messed up. I putr exactly "charisma20" in the code I was attempting to do.
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#29 |
Jack Burton
![]() Join Date: July 13, 2001
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Paste your code in here so I can take a look at it. I would be more than happy to see if I can figure out how to correct it.
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#30 |
Zhentarim Guard
![]() Join Date: July 11, 2005
Location: Saint Louis, Missouri
Age: 51
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This is what I originally did:
The Activation Script: $SET_CHAR_ASL($TargetIndex(),"charisma20",20-#$GET_CHAR_CHA($TargetIndex())); $SET_CHAR_CHA($TargetIndex(),20); The Deactivation Script: $SET_CHAR_CHA($TargetIndex(),$GET_CHAR_CHA($Target Index())-#$GET_CHAR_ASL($TargetIndex(),"charisma20")); I know you've already posted the script for the charisma (which I have). This is just what I did before you posted it. I'm wondering why it didn't work.
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