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#11 |
Red Dragon
![]() Join Date: April 3, 2001
Location: Prague, Czech Republic
Posts: 1,586
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There are two kinds of monsters in the game:
The first ones will never vanish. Once activated, they will "see" you once you enter their map and they will follow you from any distance. I suspect the game, that all monsters prepared for you on the map from the beginning of the game belong to this kind. The second ones will vanish soon after losing your traces. All monsters that get generated while you are exploring a map or a dungeon belong to this kind. Therefore, the four salads in the Ishad N'Ha area will never vanish and, once they find you (or rather, once you find them), they will always be after you. The same is true for spiders in Valeia, for the nymphs near the lake or for the rubble of trolls on your way to the lake. On the other hand, you can flee from randomly generated trolls or bats in Valeia or from randomly generated spiders in Ishad N'Ha. Playing the game without killings can be a real pain, there are too much monsters that belong to the "permanent" ones - in all dungeons and on all maps. I've never tried it because it contradicts my play style completely ![]()
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My name is Demon\'s Last Day. Yes, the last one. |
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#12 |
Red Dragon
![]() Join Date: April 3, 2001
Location: Prague, Czech Republic
Posts: 1,586
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Spam is not tolerated here, Nancy. I am sure that Bungleau or Wyvern will explain it to you better. Anyway, thank you for links and addresses, which I won't access.
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My name is Demon\'s Last Day. Yes, the last one. |
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#13 |
40th Level Warrior
![]() Join Date: October 29, 2001
Location: Western Wilds of Michigan
Posts: 11,752
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You're correct, Radek. Spam isn't tolerated, and those kind of services don't mean anything in the Gael Serran
![]() Post has been reported, and should be edited. In case you didn't know (and because I didn't, first time I needed to), the Report Post feature is that little red circle thing on the left-hand side of the post, right below the post count.
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*B* Save Early, Save Often Save Before, Save After Two-Star General, Spelling Soldiers -+-+-+ Give 'em a hug one more time. It might be the last. |
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#14 |
Ironworks Webmaster
Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 52
Posts: 11,727
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Nancy is banned. ZERO tolerance for Spammers.
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#15 |
40th Level Warrior
![]() Join Date: October 29, 2001
Location: Western Wilds of Michigan
Posts: 11,752
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There goes Choc with those +9 Claws of Spam Slicing...
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*B* Save Early, Save Often Save Before, Save After Two-Star General, Spelling Soldiers -+-+-+ Give 'em a hug one more time. It might be the last. |
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#16 |
Ironworks Webmaster
Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 52
Posts: 11,727
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So the answer is: YES. Kill all spammers.
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#17 |
Ironworks Moderator
![]() Join Date: January 7, 2001
Location: Rural Paradise, MI
Posts: 5,701
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Well gosh - I missed all that excitement and I'm not even sure why as I have been around. Guess my mind is foggy! I better sharpen up! lol!!
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