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#41 | |
White Dragon
![]() ![]() ![]() ![]() Join Date: April 1, 2001
Location: UK
Age: 45
Posts: 1,893
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I can't help but think that Nalia being able to backstab suits her so damn well, though! The number of times I've seen a fragile heroine in films or books take a baddie out by sneaking up behind him and hitting him over the head with something hard, like a bottle or something, while he's busy growling or laughing evilly or something... well, I always associated that action with Nalia's 'backstab'. You could always just shift the majority of her thievery skills to traps, locks and illusions... [ 04-30-2003, 07:03 PM: Message edited by: Tancred ]
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#42 |
Drizzt Do'Urden
![]() Join Date: November 30, 2002
Location: Five Flagons Inn
Posts: 633
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Ok, so, make Nalia a Half Elf. Her father could have had some loving on the wrong side of the sheets. Make her a multi class Mage/Thief [img]smile.gif[/img] Or even a Fighter/Mage/Thief, which would be interesting, as there are no FMT NPCs.
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#43 | |
White Dragon
![]() ![]() ![]() ![]() Join Date: April 1, 2001
Location: UK
Age: 45
Posts: 1,893
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\"HELP! I\'ve superglued myself to a flaming bowling ball!\" |
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#44 |
Red Wizard of Thay
![]() Join Date: August 23, 2002
Location: come play with my wings
Age: 42
Posts: 821
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for god sake, make imoen have a variable alignment, so she could become evil w/ the pc's prods, or at least nuetral.
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#45 | |
White Dragon
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Location: UK
Age: 45
Posts: 1,893
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Quote:
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\"HELP! I\'ve superglued myself to a flaming bowling ball!\" |
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#46 | ||
Dracolisk
![]() Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
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#47 | |
Jack Burton
![]() Join Date: November 10, 2001
Location: Bathurst & Orange, in constant flux
Age: 38
Posts: 5,452
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Quote:
And just to make that script alot shorter, I`ll bind the sword to his bloodline... or, in English, make it undropable. TakeItemReplace should put the new item into the same spot that it took the old item out of, shouldn`t it ?? On Anomen - I`ll try to make him a Fighter->Helmite; and if that turns out to be truly impossible, I`ll just give him some special abilities based on his worship of helm. On Imoen allignment change - I`ll either make her switch between Good/Neutral/Chaotic Good; or Neutral Good/Neutral/Evil ... whichever ends up making more sense once I look at her dialogue. [img]smile.gif[/img] On Nalia - I`ll read through her dialogue and epilogue, and see what I can do... if there is alot of stuff about her being a good Mage, then I might make her a pure Mage... the game does lack a 'good' one, after all... [ 05-01-2003, 04:34 AM: Message edited by: LennonCook ] |
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#48 |
Lord Soth
![]() Join Date: July 28, 2002
Location: Sisak, Croatia
Age: 40
Posts: 1,930
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TakeItemReplace does that.
But beware, the new item will be added even if the NPC doesn't have the item that needs to be removed. Which is really dumb.
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#49 | |
Jack Burton
![]() Join Date: November 10, 2001
Location: Bathurst & Orange, in constant flux
Age: 38
Posts: 5,452
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#50 |
Dungeon Master
![]() Join Date: April 15, 2003
Location: Greece
Age: 42
Posts: 80
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i would love to see a monk NPC...but there doesnt seem to be a portrait right for a monk...maybe josimo woulb be a good one.
i think a good mod would be to to make thir thei a.i more intresting... i hate the fact that i cant speak to my party members even they have nothing really important to say...just to chat...even make an affair with jaheira for example
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