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#31 |
Symbol of Cyric
![]() Join Date: July 11, 2002
Location: NZ
Age: 38
Posts: 1,268
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I like it, Dundee. It looks good.
Where in the game are you planning to place it? Also, is there a chance that more than one effect takes place in one strike?
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#32 |
Dracolisk
![]() Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
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Dundee, the new Tymora's Gamble is scarier than the first, because you just don't mess around with things like Imprisonment. My suggestion wasn't meant to turn the weapon into a "useless trinket" at all--just turn it into a Staff. Beast Masters and Druids use Staves, and I mean actually use them, so it's not like making it a Staff guarantees that it'll never be used to hit things.
Alternatively, you could just go with the original version (Flesh to Stone, Maze, Finger of Death), but with special versions of all 3 spells, so that they ignore Magic Resistance and Saves (or at least impose severe penalties to the Saves, so that even Korgan would have to worry a bit).
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#33 | |
Symbol of Cyric
![]() Join Date: July 11, 2002
Location: NZ
Age: 38
Posts: 1,268
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Quote:
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If possible, I want to relive my life... not as a devil. This time, someone like you. |
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#34 | |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
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Quote:
I am thinking that maybe it only becomes available in Chap6, ala in the special stash. ![]() ![]() The effects are not supposed to stack. Only one effect will be applied at any one time. This will mean that 80% of the time, nothing will happen. |
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#35 | |
Lord Soth
![]() Join Date: July 28, 2002
Location: Sisak, Croatia
Age: 40
Posts: 1,930
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Quote:
IF True() THEN Response #100 CreateCreature("CHOC",[1000,1500],0) END But I don't know how to WeiDU it. Dundee, that "sets player's MR to 0%" effect can be circumvented by equipping some other MR setting item (Carsomyr). That's why I have suggested lowering it to zero just for a brief moment, to let the spell do what it needs to do. There are many WeiDU mods that are not hosted by Weimer himself, check his site and find a link "other WeiDU mods". He would surely make a link to our store. I am planning to make some items for it, those will be smashing...
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#36 |
Mephistopheles
![]() Join Date: January 7, 2003
Location: Holland
Age: 38
Posts: 1,402
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Even when its permanent Vedran..? haven't tested it, but if someone feels like testing, feel free to do so.
Improved Lilacor has the abilitie that your Intelligence cannot be alterd (to prevent intel. drain from flayers ect..), can't this be done with the MR, that it can't be alterd when gamble is equipped. A lot of work is needed to create the shop (and fill it), I will do it (with the help of my fellow IW ofcorse).. though it will take a while (I have final exams this year, so does Vedran and a lot of other people, hench the little spare time) Choc will come.. when is the uncertainty
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#37 | ||
Lord Soth
![]() Join Date: July 28, 2002
Location: Sisak, Croatia
Age: 40
Posts: 1,930
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Quote:
Quote:
DSlaytern] Edit on request. [ 04-27-2003, 11:35 PM: Message edited by: Dundee Slaytern ]
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Dulce et decorum est pro patria mori, adhuc dulcius pro patria vivere. (It is sweet and glorius to die for one's homeland, even sweeter to live for it) Horatio |
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#38 |
Mephistopheles
![]() Join Date: January 7, 2003
Location: Holland
Age: 38
Posts: 1,402
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It states ''immunity to INT modification''', so I presume this also means increasing/decreasing it with items.
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#39 |
Lord Soth
![]() Join Date: July 28, 2002
Location: Sisak, Croatia
Age: 40
Posts: 1,930
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I guess so.
Yay! I like this new feature so much! Dundee, could you edit my post, please?
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Dulce et decorum est pro patria mori, adhuc dulcius pro patria vivere. (It is sweet and glorius to die for one's homeland, even sweeter to live for it) Horatio |
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#40 | |
Mephistopheles
![]() Join Date: January 7, 2003
Location: Holland
Age: 38
Posts: 1,402
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Quote:
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