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#1 |
Elite Waterdeep Guard
![]() Join Date: June 1, 2002
Location: Missouri
Age: 45
Posts: 7
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Q1: Forgive me for sounding like a ditz, but how can I sort spells into casting by rounds instead of turns? My PC's keep getting whacked, no matter how I change the spell formula!
Q2: This engine is based off the 20-sided die in AD&D games, right? (Can't remember, very loooong time!) and, does it use 2nd editon rules?
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Go do that voodoo that you do so well!<br /> <img border=\"0\" alt=\"[knight]\" title=\"\" src=\"graemlins/knight.gif\" /> |
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#2 |
Zhentarim Guard
![]() Join Date: March 15, 2001
Location: Melbourne, FL, USA
Posts: 375
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When editing the spell, you can adjust how much time is needed before the spell activates by changing 'Casting Time'. You can enter a number, and you can change the units to Rounds, Turns, Initiative, or Immediate. If Immediate is used then the spell is activated immediately without delay.
DC uses AD&D 2nd Ed rules, and most dice rolls use a D20.
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CocoaSpud<br />Dungeon Craft Development Team<br /> [url]\"http://uaf.sourceforge.net\" target=\"_blank\">http://uaf.sourceforge.net</a> |
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