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#1 |
Elite Waterdeep Guard
![]() Join Date: March 10, 2005
Location: indonesia
Age: 41
Posts: 17
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(Note: i'm not sure if this forum is the right place to post my following question, so if the mod doesn't like, please feel free to delete this topic)
Anyway, i downloaded some textures from nwnvault.ign.com, read the manual, and did things exactly as the instructions told me to. i've already edit Textures_tpa.erf with some software named NWNViewer. The Readme said that after i complete the instruction, i can use the textures on the official campaign. well, i tried to create a new characater on the official campaign but i can't see the textures anywhere on the game. am i missing somewhere here?? is there some additional step required to get things done with those textures stuff?? thanks
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the aim of my journey<br />is the journey itself |
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#2 |
Xanathar Thieves Guild
![]() Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 62
Posts: 4,537
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Did you physically add them to the module? If so, you'll have to rename it to save in the toolset, if not, you'll have to edit the module properties, and add custom content, read hak file, and then save the module with a different name in order for it to work. Note: you will have to do this to all the chapters, as each one is a different module.
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To those we have lost; May your spirits fly free. Interesting read, one of my blogs. |
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#3 |
Elite Waterdeep Guard
![]() Join Date: March 10, 2005
Location: indonesia
Age: 41
Posts: 17
|
thanx for the info. now i can use them in the official campaign. hurray....
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the aim of my journey<br />is the journey itself |
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