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#1 |
Welcomed New User
![]() Join Date: March 20, 2001
Location: Atlanta, GA-USA
Posts: 2
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I cannot get on top of the block to poke the sticks in the sockets. I've been hear for 4 hours and I am not happy. This is the type of thing that will keep me from buying another RPG game (if anybody cares). Help please.
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#2 |
Ironworks Moderator
![]() Join Date: January 7, 2001
Location: Monroe, LA
Age: 61
Posts: 7,387
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Try jumping (using "0" on the numeric keypad). You can also use "Shift+0 on the keypad for a "running jump".
Hope this helps. -Sazerac |
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#3 |
Takhisis Follower
![]() Join Date: January 7, 2001
Location: Mandurah, West Australia
Age: 61
Posts: 5,073
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It's a pretty good puzzle, so if your not thinking your way through, it will be frustrating. You need to start with holes that you can reach, and see what blocks come out of the wall. By jumping up to these, you can access more holes - getting the knack of the jumping is probably the hardest thing about it. Most people get stuck here because they haven't thought to try to jump to the new blocks.
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#4 |
Guest
Posts: n/a
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P.S.
Looking up when you are jumping gives you more distance. ![]() Moni |
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#5 |
Ironworks Moderator
![]() Join Date: January 7, 2001
Location: Rural Paradise, MI
Posts: 5,701
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Welcome to the board, Grahgla!!!
Hope you have manage to solve this puzzle and escape the pit! Do remember to explore both exits from the pit room. One will take you to an enclosed outdoor area where you can complete some quests, the other will take you back out to Ishad N'ha area! Good Luck!! Wyv |
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#6 |
Avatar
![]() ![]() ![]() ![]() Join Date: June 3, 2001
Location: Melbourne, Australia
Age: 65
Posts: 569
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Try dragging in a treasure chest ( from another room ) to stand on. This fixed things for me !!
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#7 |
Elite Waterdeep Guard
![]() Join Date: May 8, 2001
Location: Stockport, UK
Posts: 46
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I just used enough sticks to get the middle ones under the out doors open.
Then with a fairly low <7 atheletics skill you can jump onto to them, provided you look up slightly and use the shift key. Once there you can from one to the other and out of the doors. I don't think I ever bothered to solve it properly. |
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#8 |
Red Dragon
![]() Join Date: April 3, 2001
Location: Prague, Czech Republic
Posts: 1,586
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Do not give up CRPGs. The other CRPGs are usually not so bad as this one. As far as this game is concerned, always repeat yourself that you move in the direction you are currently looking. Therefore, if you want to jump up, you must gaze on the sky or on the ceiling - even if you do not think that the sky is particularly interesting. If you think that your movement is slow and jerky, then check your looking direction - perhaps you are trying to find something on the ground and you are looking down. Therefore, the fact that you are moving at all is, in fact, a bug. You should burry underground.
Why I am speaking about it. If you are looking in the wrong direction then your movement is greatly deteriorated. You'll be unable to jump enough high. You'll fall through a hole even if you should traverse the walls. And so on. Your problem seems to belong to this category. |
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