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#1 |
Quth-Maren
![]() Join Date: February 17, 2003
Location: Portsmouth
Age: 35
Posts: 4,145
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I know in BG2 you can do this with debug mode=1 in the balldur.ini file, anmd then ctrl+6, but how do you do this in Icewind 2?
Cheers. DS
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aka Loc der Graf, Quillruke |
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#2 |
Symbol of Moradin
![]() Join Date: June 5, 2002
Location: Slovenia,Ljubljana
Age: 37
Posts: 8,554
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IIRC there is a diffrent CLUA code.-i.e->not Debug Mode=1 but something else.
[ 08-13-2003, 04:22 PM: Message edited by: Xen ] |
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#3 |
Harper
![]() Join Date: October 2, 2001
Location: Aberdeen, Scotland
Age: 43
Posts: 4,774
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Edit icewind.ini, add Cheats=1 in the [game options] section.
Open the game, bring up the comsole with ctrl + tab. And the command prefix is changed, now you need to type GETYOURCHEATON:EnableCheatKeys() to enable the cheats, and you should be able to use the cheats keys the same as in BG2.
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#4 |
Quth-Maren
![]() Join Date: February 17, 2003
Location: Portsmouth
Age: 35
Posts: 4,145
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Don't worry, i sorted it out last night.
But a new prob: whenever I try to CLUAConsole in something, it says: nice try, cheater! Why?
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aka Loc der Graf, Quillruke |
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#5 |
Galvatron
![]() Join Date: December 11, 2001
Location: Plateau of Leng
Age: 47
Posts: 2,190
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The prefix (after you bring up the console) is:
ctrlaltdelete: The words, not the keys themselves ![]() |
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#6 |
Mephistopheles
![]() Join Date: December 12, 2001
Location: Fryslân, The Netherlands
Age: 46
Posts: 1,493
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Yep. And there's no need to edit the .ini-file either, you can enable the cheats in the IWD2-config program by simply tagging a box.
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