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#61 |
Symbol of Cyric
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Congratulations, Dinonykos. I've got a little 8 month old mini-Silentthief running around in a walker starting to explore the world, and he's my pride and joy.
A brand new family edition, and still making awesome artwork for DC ![]() ![]() ST
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#62 | |
Jack Burton
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#63 |
Symbol of Cyric
![]() Join Date: March 20, 2006
Location: Europe
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Hey Manikus, have you followed your pipe-wall idea mentioned earlier in this thread? Although I still do not want to do a pipe myself, I think my cave walls could need some improvements, which my lead to a pipe-like appearance...
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#64 |
Jack Burton
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I haven't yet, but I was just thinking about the idea this weekend, as I'm getting ready to do a sewer and thought it would be nice to have the top rounded.
![]() I may end up doing two versions - one for my mod (which uses a non-standard viewport) and one for the 640 resolution to add to the City project. ![]() |
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#65 |
Symbol of Cyric
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Er... hm... the city project... I guess I will have a look at it now...
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#66 |
Jack Burton
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It would be nice if some new life were breathed into this effort.
![]() I don't know how much or how little the others have done, as noone has submitted anything back to me yet. I hope to put up a more recent version of the base design very soon though. ![]() |
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#67 |
Symbol of Cyric
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Well, I tried to do some "neutral" art, which means I tried to draw some humanoids to make my section feel alive. However, since I am not well-trained in drawing human/elvish/dwarven characters, I am not very satisfied yet with the results... They look a little better than the human and the elf I have already added to my homepage, but... Hm!
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#68 |
Jack Burton
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Okay, you've convinced me, I'll work on the City tonight.
![]() ![]() First, I'm making inhabitants for all of the shops and places where money can be spent, then I'm going to make inhabitants for the houses. I estimate that I will probably need in upwards of 150 portraits. Then, I can get to work on sprites and NPC walls. ![]() I"ve also been thinking a lot about how PCs rest. My nephews are playing a game where the character can buy a house and rest there. This shouldn't be hard to implement at all. This also goes with an idea I've kicked around about banks lending funds to PCs. ![]() ![]() |
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#69 |
Symbol of Cyric
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Ah! Lending funds... Okay, but you should also definitely include an option for the party to bet on stocks of companies which earn money by organising bets on their own stocks.
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#70 |
Jack Burton
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Something that I've already worked up, except for the graphics, is a gambling game, so that the player can lose all of her money.
![]() A speculation system would be even easier, b/c you could have the player buy stocks by a certain time and have updated prices at other specific times and the player could choose to turn in her stock whenever for the current value. You could have a more complicated system that reflects the City's events in the prices going up or down, too. ![]() |
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