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#301 |
Jack Burton
![]() Join Date: July 13, 2001
Location: Stumptown
Age: 53
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He and the others should talk to their union rep.
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#302 |
Horus - Egyptian Sky God
![]() Join Date: June 7, 2007
Location: Japan
Age: 47
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They sure were abused before getting the boot - first, they lose their whole point (illusionists); then, they get turned into bards (urgh?!)... and now they are gone.
![]() Hopefully they get to carouse with nymphs and such where ever they were sent...
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Original Dungeon Craft art at my home page: http://dhost.info/uatu/ My Blog: http://advanceddantiansanddragons.blogspot.com |
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#303 |
Horus - Egyptian Sky God
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And another one for today: the ranger lord (well, I tried
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Original Dungeon Craft art at my home page: http://dhost.info/uatu/ My Blog: http://advanceddantiansanddragons.blogspot.com |
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#304 | |
Jack Burton
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#305 |
Jack Burton
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He is pretty darn awesome.
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#306 |
The Magister
![]() Join Date: January 10, 2008
Location: The Gate Between Worlds
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You guys always lose me when you start discussing the merits and demerits of the various letter editions of the AD&D rules. I hadn't purchased any of the newer edition manuals since the 1980's when I was in to the pen and paper thing.
I've picked up a few newer manuals since then second hand or online for some insights or ideas for whatever CRPG I'm working on but not the newer DM or Player's manuals which only seem to me to have lost the spirit, simplicity and flavor of the original game when it was Gygax's baby. Actually I collect the original stuff that Gygax first published as I think they are the coolest AD&D modules, art, rules etc. |
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#307 | |
Jack Burton
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#308 | |
The Magister
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#309 |
The Magister
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Any opinions about the D20 rulesets? I haven't really studied the system much but I was interested because of the big post-apocalyptic campaign setting manual they have.
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#310 |
Horus - Egyptian Sky God
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Mmm - I think that they are a bit too complex (much like a video game on paper) with the various feat/prestige class progressions and such...
The allowing of class changes at will for all races also seems a bit weird for me - after all, learning to do just one thing really well is hard enough, and humans need some reason that they are at the top of the world. I also don't like the new unified XP tables - after all, some things are harder to learn than others (I liked how in the old days, some things were easier at one point and harder at another); the new tables are also too low (as in you need too little to advance - also reeks to me of video games).
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