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#11 |
Ironworks Moderator
![]() Join Date: October 26, 2003
Location: Sydney, Australia
Age: 44
Posts: 4,416
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Well I think I have a few of them around the backpack. If you see me online let me know and I will pop down there and get you one.
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#12 |
Dungeon Master
![]() Join Date: February 27, 2004
Location: MN, USA
Age: 58
Posts: 89
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I am not sure about anyone else but I like scimitars. I am using one that is +5 or +7 with acid damage. I have grown kind of fond of.
Mercc |
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#13 |
Ironworks Moderator
![]() Join Date: October 26, 2003
Location: Sydney, Australia
Age: 44
Posts: 4,416
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If you are of evil alignment then there is a nice scimitar to be had on the haunted isle.
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#14 |
Dungeon Master
![]() Join Date: October 3, 2004
Location: Athens, Ga
Age: 60
Posts: 91
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On Lvl 10 is Mord's Longsword one of the best in UM even better than the one in The Proving Grounds imho..
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\"Yes I have Indian blood in me and just enough white for you to question my honesty\" Will Rogers as the Cherokee Kid. |
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#15 |
Elminster
![]() Join Date: December 10, 2003
Location: OP, KS
Age: 51
Posts: 489
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If you like scimitars, level 11 has a couple good ones - if you go talk to Bumbis the Gold Dragon and do his quest you'll get one of them from him for completion, and two Desert Dustmakers from the main bad guy you need to beat to complete the quest. I have a level 34 WM dual wielding scimitars at the moment. Does anyone remember where Melt can be found? I found that with my monk, didn't need it and sold it, but would like to add it to my WM's collection.
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#16 | |
Xanathar Thieves Guild
![]() Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 62
Posts: 4,537
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Quote:
As for Kukris, there are three in game, Kukri of the master, which has magical dmg, and is +7 enhanced, the Pharaun's, on lvl 8, which is +9, with wounding, easy to overcome the wounding dc, at lvl 40, but the dc on the dev crit she'll have using it...I think the wounding dc is 14?, but her dev crit dc is 41, and she can score a crit on a 10 with a keen one, 13 w/out...also, just a side note, at first I only wanted that one because she didn't have it...The last one is on lvl 12, at the merchant, can't remember the name of it right now, but it's +8 enhancement, with minor fire dmg, and blindness on hit. As for long swords, I have seen two that impress me, or compare with say the great sword that TDC mentioned. One is the Mordy's sword, the other the drow champion sword. There is a Torms' sword to be found on several lvls, I believe it's +6, but has the bonus of Holy Avenger, so if your a pally, and wanting to use long swords, you should at least have that one, to help remove spell protections, then whack em with Mordy's...IMHO, that is the best longsword in game, and it's just laying around to be found...
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To those we have lost; May your spirits fly free. Interesting read, one of my blogs. |
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#17 | |
Dungeon Master
![]() Join Date: June 17, 2005
Location: Hunting non-frumious bandersnatchi
Age: 38
Posts: 52
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Quote:
[ 06-23-2005, 01:42 PM: Message edited by: Xiphias ]
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#18 |
Avatar
![]() ![]() ![]() ![]() Join Date: July 6, 2004
Location: Wilmington, North Carolina
Age: 37
Posts: 528
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Thanks for the offer T-D-C, but I'd rather get my own sword, if you don't mind
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\"I haven\'t the time for this!\"-Irenicus <img border=\"0\" alt=\"[mage1]\" title=\"\" src=\"graemlins/mage1.gif\" /> |
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#19 |
Drizzt Do'Urden
![]() Join Date: June 25, 2004
Location: UK
Posts: 633
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Don't think anyone has mentioned the sonic staff available on lvl 13.
Another on mising is the mace of hellfire, single or dual wielding. |
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#20 |
Ironworks Moderator
![]() Join Date: October 26, 2003
Location: Sydney, Australia
Age: 44
Posts: 4,416
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Staff of the dragon is actually a good melee chouice for a mage. It has some decent elemental damage IIRC.
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