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#11 |
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![]() ![]() ![]() ![]() Join Date: January 12, 2003
Location: Paris, France
Age: 45
Posts: 594
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Spoiler
- - - - - - - - - - - - - - - Be careful : the first time I met Edwin and he asked me to kill Dynaheir, I told him to f*** off (well not in those terms, but close). Then I went with Minsc to rescue Dyna. Back in Nashkel with Minsc and Dyna, Edwin didn't give me a chance to talk and attacked me right away. I had to kill him... Not a great loss if you ask me... ![]() And yes Dyna can cast fireball, and in the french version she has a cute russian accent ![]()
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#12 | |
Symbol of Cyric
![]() Join Date: April 20, 2003
Location: Sarasota, Florida, USA
Age: 42
Posts: 1,101
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Quote:
Begin spoilers... . . . . . . . After this line... . . . . . . . If you're powergaming, save Dynaheir. Saving D is the only way you'll get to keep Minsc, and he's a good fighter and tank. Plus, his ranger racial enemy is gnoll, so he'll be handy in the Gnoll Fortress. Edwin is a stinky mage early in the game, and by the time you'll need him (Chapter 4 or so), you've already had a few opportunities to pick up some spellcasters. If you're roleplaying, it depends on your alignment. Killing Dynaheir is evil, and no lawful would let a poor little Invoker stay trapped in a fortress full of gnolls. If you have a lawful or good party, saving Dynaheir would be the right thing to do. Maybe you might departy them afterward, as their quest is over and done, but that's up to you. An evil party would side with Edwin and kill her. However, a lawful evil party might rescue Dynaheir if and only if it was working in some way for there benefit (and some person of law demanded that they did it), while a neutral evil party might rescue or kill Dynaheir if they got money for it.
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