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Old 01-04-2003, 06:13 PM   #1
Trau
Zhentarim Guard
 

Join Date: July 10, 2002
Location: Martinez, California, United States of America
Age: 40
Posts: 366
Andontur
This mighty sword, originally a Holy Avenger, was reforged by the Most Noble Order of the Radiant Heart so that it could be wielded by Trau. The Order knew of the evil dangers about to face Trau and his companions, and felt it their duty to aid them in destroying this evil, giving him a weapon that will surely make the wicked tremble across the Realms.

STATISTICS:

Combat abilities:
20% chance of target being stunned on each hit.
5% chance that target will be slain instantly.
Equipped abilities:
Sunray at will

THAC0: +6 Bonus
Damage: 1D12+6
Damage type: slashing
Weight: 5
Speed Factor: 4
Proficiency Type: Two Handed sword
Type: 2-handed
Requires: 14 Strength
Usable By:
Trau
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Old 01-04-2003, 06:17 PM   #2
shadowolf03
Drow Warrior
 

Join Date: December 22, 2002
Location: UK
Age: 40
Posts: 258
Where does one apply for posession for this sword?
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Old 01-04-2003, 06:19 PM   #3
Animal
Gold Dragon
 

Join Date: March 29, 2002
Location: Canada
Age: 52
Posts: 2,534
Seems a wee bit too powerful for BGII. It might be a little more balanced in ToB though.
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Old 01-04-2003, 06:19 PM   #4
jabidas
Silver Dragon
 

Join Date: March 14, 2001
Location: Agharti. Mountains of Madness
Posts: 1,673
If you make it so that only level 18 or over paladins can have it is more acceptable. At lower levels far too powerful but when you get to Throne of Bhall it is almost standard
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Old 01-04-2003, 06:22 PM   #5
shadowolf03
Drow Warrior
 

Join Date: December 22, 2002
Location: UK
Age: 40
Posts: 258
errr....where do you get this sword?
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Old 01-04-2003, 06:23 PM   #6
Trau
Zhentarim Guard
 

Join Date: July 10, 2002
Location: Martinez, California, United States of America
Age: 40
Posts: 366
Quote:
Originally posted by shadowolf03:
Where does one apply for posession for this sword?
Download IEEP. [img]tongue.gif[/img]
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Old 01-04-2003, 07:19 PM   #7
Dace De'Briago
Silver Dragon
 

Join Date: December 28, 2002
Location: Wales
Age: 45
Posts: 1,617
Make it +20 to hit/damage, with a 30% chance of instant death with no save.

If you think my version is too powerful, re-read your description [img]smile.gif[/img]
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Old 01-04-2003, 07:27 PM   #8
Trau
Zhentarim Guard
 

Join Date: July 10, 2002
Location: Martinez, California, United States of America
Age: 40
Posts: 366
[img]tongue.gif[/img]
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Black Bush: \"UN got a problem with me in Iraq? You know what you should do? You should sanction me. Sanction me with your army. Oh wait, you don\'t have an army. I guess that means you should need to shut the f**k up! SHUT THE F**K UP!\"
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Old 01-04-2003, 09:03 PM   #9
Trau
Zhentarim Guard
 

Join Date: July 10, 2002
Location: Martinez, California, United States of America
Age: 40
Posts: 366
Anyone have suggestions for how I should tone it down for SoA?
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Old 01-04-2003, 09:21 PM   #10
rhapsody407
Manshoon
 

Join Date: December 22, 2002
Location: massachusettes
Age: 38
Posts: 186
well...i'll start by analyizing the weapon to describe how its not balanced well for SoA...because there are probably several ways to tone it down. It's a +6 2handed sword, very nice, and it's also acceptable, there are some +5 swords scattered around, and they have nice bonuses on top of that. But if that isn't enough, there is a 20% chance of stun. that means once every 5 hits a creature is stunned...combine this with haste and the creature which you are attacking will die anyway, so no need for the 5% chance of immediate death. This has a small chance to destroy any creature, especially the ones immune to the stun effects (some beholder kin). For the creatures immune to BOTH, namely undead creatures, there is the "sunray at will" portion.

To balance the blade...you could drop the sunray from at will to around 4 charges/day, and nerf the %stun a little bit. You could also drop the %death entirely...or you can tone down the sunray, drop the %stun entirely, and up the %death to around 10...there are many ways to do this.

if this were me making the blade...just out of opinion, i would change the percentages to be dependant on the opponent's alignment (the neutralizer has this sort of affect...extra thac0 and damage based on how far the target's ali is from true neutral...you could change this so that the % stun and % kill depend on the target's alignment with respect to lawful good.) I'd drop down the sunray charges to 3, and make the sword itself a +5, but against undead or demonic targets, an extra +3 thac0 and +3 damage.
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