![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
03-19-2001, 03:35 PM
|
#1 |
|
Dungeon Master
Join Date: March 19, 2001
Location: PA
Age: 44
Posts: 60
|
Might as well get em all outta the way, eh?
![]() Well, I've played multi by myself (to have all my own characters) but I have not played with anyone else... so here the question: How does the "pause" function work in a multi game? Does it effect the other players as well, or does it just pause for you? Im asking because I used this funtion a lot during the single player game (as i imagine most do) but I think if someone else was constantly pausing my game I'd be pretty angry... So how does this get accomplised? Or is it a lesson in patience? ------------------ ~Raif Gwydionson Swashbuckler Extraordinaire oxxx[=============> |
|
03-19-2001, 03:39 PM
|
#2 |
|
Dungeon Master
Join Date: March 14, 2001
Location: SSA-BA-Brazil
Posts: 91
|
I liked your question...
![]() Lets wait a answer |
|
03-19-2001, 04:15 PM
|
#3 |
|
Ninja Storm Shadow
![]() Join Date: March 1, 2001
Location: Toronto, Canada
Posts: 3,537
|
When you play multi with others and hit pause, their game will also pause.
------------------ Long live H22A1!!!!! |
|
03-19-2001, 04:19 PM
|
#4 |
|
Avatar
Join Date: March 8, 2001
Location: V-vik ostgot, Sweden
Posts: 596
|
And it's not at all annoying compared with the decisions of which way to take
![]() ------------------ I've heard that the pen is stronger than the sword
|
|
03-19-2001, 04:24 PM
|
#5 |
|
Ninja Storm Shadow
![]() Join Date: March 1, 2001
Location: Toronto, Canada
Posts: 3,537
|
Or when someone dumps 3 sets of full plate mail into your mage's inventory..... poor guy don't know what happened to his mage as he cannot move.......Heehee
------------------ Long live H22A1!!!!! |
|
03-19-2001, 05:15 PM
|
#6 |
|
The Magister
![]() Join Date: March 5, 2001
Location: Sweden
Posts: 138
|
Remember that you can set diffrent allowances to the members in the Multiplayers session, such as will stop people to dump/take things from your Inventory, pause etc.
This however often has the effect to grow argruments among the group. I only had the patience to play a session with to diffrent will's ![]() ------------------
|
|
03-19-2001, 05:47 PM
|
#7 |
|
Lord Ao
Join Date: March 3, 2001
Location: London, England
Age: 31
Posts: 2,023
|
The autopause you can set for your own preferences but it will pause everyones game. You need to keep them to a minimum. In the m/p game I'm in we all have "enemy sighted", the mages have pause after casting a spell (I think) and my thief has "trap detected". I think that's about it and it doesn't cause any uneccessary problems.
------------------ One love, peace. |
|
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | Search this Thread |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Multi-Class Question | 9_1_6 | Neverwinter Nights 1 & 2 Also SoU & HotU Forum | 9 | 07-26-2003 09:26 AM |
| Multi Question | MILAMBER | General Conversation Archives (11/2000 - 01/2005) | 4 | 11-06-2001 12:50 PM |
| Multi question | Reeka | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 1 | 07-10-2001 12:36 AM |
| To multi or not to multi that is the question | turbovee | General Conversation Archives (11/2000 - 01/2005) | 17 | 03-18-2001 12:54 PM |
| Multi player question | RAISTLIN | Baldurs Gate II Archives | 5 | 02-25-2001 12:11 AM |