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#1 |
Jack Burton
![]() Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
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Here's a tutorial that I've done for adding combat events to your design.
It's aimed at people new to Dungeon Craft. It's the first in a new line of tutorials that will eventually become the DC Designer's Guide. ![]() |
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#2 |
Horus - Egyptian Sky God
![]() Join Date: June 7, 2007
Location: Japan
Age: 47
Posts: 2,614
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Very cool! Good work, this will help a lot of people get into making their own games!
![]() Looking forward to the eventual DC Designer's Guide ![]()
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Original Dungeon Craft art at my home page: http://dhost.info/uatu/ My Blog: http://advanceddantiansanddragons.blogspot.com |
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#3 |
Zhentarim Guard
![]() Join Date: July 11, 2005
Location: Saint Louis, Missouri
Age: 51
Posts: 393
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Well, I am making a design bvut I'm having a few problems with the verstitally of the events....
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"Where does he get those wonderful toys...?" "Why, I sell my soul, of course...." |
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#4 |
Zhentarim Guard
![]() Join Date: July 11, 2005
Location: Saint Louis, Missouri
Age: 51
Posts: 393
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Bah!
(Pushed the wrong button) But that may be because of I'm inexperienced with DC.
__________________
"Where does he get those wonderful toys...?" "Why, I sell my soul, of course...." |
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#5 | |
Jack Burton
![]() Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
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![]() Quote:
What we've done is copy all of the events that FRUA had plus added a couple, like 'play movie'. In general, the events do at least what their FRUA counterparts do. If there's something you would like help on, just let us know. ![]() ![]() |
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#6 |
Symbol of Cyric
![]() Join Date: March 20, 2006
Location: Europe
Posts: 1,171
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You could also interprete it the other way round - at least I (not used to FRUA) thought that there was too much versatility... E.g., it took me 3 years of crafting until I found out by accident were the "END GAME" option was hidden...
![]() Furthermore, some events seem a little obsolete. You can add sounds in the "text event" without adding text, so there is no difference to the "play sound event" at all, right? However, I am fine with everything now, mostly due to the fact that I now have (partly) understood how to use LogicBlocks... Last edited by Dinonykos; 01-23-2008 at 02:39 PM. |
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#7 |
Jack Burton
![]() Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
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Logic Blocks and scripts make DC so much more fun, don't they?
![]() As soon as I figure them out, I know I'll enjoy it a lot more. ![]() ![]() ![]() ![]() For those reading this that don't know, the "end game" option is in the utilities event. |
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#8 |
Symbol of Cyric
![]() Join Date: March 20, 2006
Location: Europe
Posts: 1,171
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#9 |
Jack Burton
![]() Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
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Me too.
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#10 |
Symbol of Cyric
![]() Join Date: March 20, 2006
Location: Europe
Posts: 1,171
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Aha! So the last time you finished an adventure was already hidden by the fog of the past...
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