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#1 |
Welcomed New User
![]() Join Date: February 6, 2008
Posts: 3
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How do you use overland maps?
And is there any way to use animated gifs? and what are the proper setting when making a avi for the editor? I have made several atempts but even tho they play in windows the avis I make crash the editor. Blitz |
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#2 |
Welcomed New User
![]() Join Date: February 6, 2008
Posts: 3
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well, ifigured out how to set up a overland map, but can you change the curser on the map from a circle to something else say a jpg?
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#3 |
Symbol of Cyric
![]() Join Date: March 20, 2006
Location: Europe
Posts: 1,171
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JPGs are always a problem when you want transparency (sprites, cursors, icons etc.). You should prefer the png-format.
The circle can be exchanged in anything you like. I do not know the name of the respective file at the moment, but perhaps somebody else can tell. I am sure you can also find it yourself. |
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#4 |
Symbol of Cyric
![]() Join Date: March 20, 2006
Location: Europe
Posts: 1,171
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Ah yes, and welcome! Normally Manikus is welcoming everybody right away, maybe he overread your first post...
![]() By the way, animated gifs are not supported yet. The only thing you can animate are small pictures (and certainly icons/sprites during combat). It is not yet possible to animate walls or background maps. It has only minor priority at the moment. Last edited by Dinonykos; 02-08-2008 at 08:37 AM. |
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#5 |
Horus - Egyptian Sky God
![]() Join Date: June 7, 2007
Location: Japan
Age: 47
Posts: 2,614
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Yeah, I've done it before... it's one of those files, I forget which one...
__________________
Original Dungeon Craft art at my home page: http://dhost.info/uatu/ My Blog: http://advanceddantiansanddragons.blogspot.com |
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#6 |
Welcomed New User
![]() Join Date: February 6, 2008
Posts: 3
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Is there a combat icon template? I have made a combat icon but it does not seem to work right.
the editor loads them ok but I can't see the whole image dring combat. I want to use them for a space ship fight. these are 2 difrent versions of one fighter I edited by adding the guns/lasers to it and then resizeing for the editor. Last edited by Blitz425; 02-09-2008 at 02:48 PM. Reason: change txt |
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#7 |
Jack Burton
![]() Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
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Hiya Blitz! Welcome to Dungeon Craft.
![]() Let's see, gif files are not supported and for the reasons that Dinonykos listed (lossiness) jpg files are not popular, though they are supported. Png files are the best way to go. I really don't know about avi files, as I haven't done anything with them yet. Glad you got the overland maps figured out. The file that controls the 'circle' on the overland map is AreaViewArt.png. As said above, you can make it anything you want, it just needs to be the same size - 16x16. Icons - there are templates available in the downloads section at SourceForge. What you need to know is as follows: there are two frames, named 'ready' and 'attack'. The ready frame is always on the left and the attack frame on the right. Both frames must be the same size, which must be a multiple of 48 [pixels]. The color at 0,0 is the transparent color. I hope this helps. ![]() |
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Thread | Thread Starter | Forum | Replies | Last Post |
Overland Maps | JonnieR | Dungeon Craft - RPG Game Maker | 5 | 01-10-2008 10:30 AM |
overland maps | manikus | Dungeon Craft - RPG Game Maker | 3 | 09-12-2003 07:28 PM |
3 NEW Overland Maps added! | Ziroc | Dungeon Craft - RPG Game Maker | 0 | 08-13-2001 01:27 AM |
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