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#1 |
Manshoon
![]() Join Date: February 27, 2002
Location: Faerun
Age: 41
Posts: 205
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When you guys play as a mage, what class do you usually choose,or the most powerful?I was planning on using the wild mage but can't stand all those wild surges.I think the conjurer might be nice,with the extra memory slot each level and only 8 divination spells that he cannot learn.What about the sorcerer?Isn't he too limited?Can only learn and cast a certain amount of spells in each spell level.
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\"There once was a warrior true,<br />with the sense knocked out of him, too.<br />But in a hamster he found,<br />some wisdom profound,<br />and now where goes he goes his Boo!\"<br /><br />~Crazy Celvan in Baldur\'s Gate II Shadows of Amn |
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#2 |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
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In order of preference,
Sorcerer, Necromancer, Conjurer, Wild Mage. The Sorcerer has less spell variety( 5 spells per level), but has incredible flexibility in his spell usage. The Mage has a huge spell variety, but zilch instant flexibility in his spell usage( since he has to rest and memorise what he need). For raw power, go for the Sorcerer. For variety, go for the Mage. |
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#3 |
Manshoon
![]() Join Date: February 27, 2002
Location: Faerun
Age: 41
Posts: 205
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Then what are the essential spells you should choose for sorcerers per each spell level?
__________________
\"There once was a warrior true,<br />with the sense knocked out of him, too.<br />But in a hamster he found,<br />some wisdom profound,<br />and now where goes he goes his Boo!\"<br /><br />~Crazy Celvan in Baldur\'s Gate II Shadows of Amn |
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#4 | |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
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Quote:
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#5 |
Red Wizard of Thay
![]() Join Date: May 24, 2002
Location: East Coast, Singapore
Age: 42
Posts: 890
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Conjurer isn't to shabby either. The loss of divination spells isn't that bad. However I too recommend playing as a sorceror, just for the experience (I'm refering to the gameplay experience and not XP points, LOL).
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#6 |
Elminster
![]() Join Date: May 8, 2002
Location: Leeds, West Yorkshire
Posts: 470
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Dont bother choosing a kit, just be a plain mage. A little bit of each or maybe more.
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#7 |
Manshoon
![]() Join Date: February 27, 2002
Location: Faerun
Age: 41
Posts: 205
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A regular mage is too weak and remembers not enough spells per level. Also, it takes him too long to cast a high level spell, all the enemies are chopped by my fighters after my mage finish casting the spell.
__________________
\"There once was a warrior true,<br />with the sense knocked out of him, too.<br />But in a hamster he found,<br />some wisdom profound,<br />and now where goes he goes his Boo!\"<br /><br />~Crazy Celvan in Baldur\'s Gate II Shadows of Amn |
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#8 |
The Magister
![]() Join Date: November 27, 2001
Location: australia
Posts: 101
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to speed up his spell casting why not use the robe of venca?
just a thought.... ![]() |
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#9 | |
Jack Burton
![]() Join Date: May 2, 2002
Location: Canterbury, England
Age: 38
Posts: 5,817
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Quote:
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#10 |
Jack Burton
![]() Join Date: May 2, 2002
Location: Canterbury, England
Age: 38
Posts: 5,817
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And even those were no problem with the staff of the Magi
![]() For spells I usually choose ones such as Stoneskin, magic missile, Firewall (for those nasty dark elves), mislead, contingency, summon (good for throwing some fodder in the wave of the enemy while spell casting) cloudkill (for dragons) breach, spellthrust, and anything else that will breach spell protection, lower magic resistance, and mordakin's sword. I know that was long winded, but I hope it helps!
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![]() The wolf is as cunning as he is ferocious; once he's had a taste of flesh then nothing else will do. |
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