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#1 |
Dracolisk
![]() Join Date: November 1, 2002
Location: Australia ..... G\'day!
Posts: 6,123
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Spoilers ahoy
. . . . Ive just got to the underdark entrance/ black raven monastry area and killed a pair of white dragons for only 412xp each! WTF ![]() ![]() Is there a reason for this?
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#2 |
40th Level Warrior
![]() Join Date: March 24, 2002
Posts: 10,215
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What level are your characters? the higher the level the lower experience you'll get.
edit : Also, the more characters you have the lesser each character will get their share of experience. so it's better to run solo or less party members. [ 04-10-2004, 03:15 AM: Message edited by: Kakero ] |
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#3 |
Zhentarim Guard
![]() Join Date: January 17, 2004
Location: Scotland
Age: 37
Posts: 300
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If you think that's a rip off by the end killing most enemies gains no experience at all.
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\"There shall be no mercy for those who challenge my fight for conquest. Heed this warning!\"-General Nosaj |
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#4 |
Dracolisk
![]() Join Date: November 1, 2002
Location: Australia ..... G\'day!
Posts: 6,123
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I am aware of the sliding scale of XP. My characters are all level 11. The ironic thing is in the next battle with in the durgar slavemaster area, I killed a spectre worth the same 412 points and it did not lay a finger on me! What i'm trying to say is the Dragons used to be one of 'THE' most feared creature in D&D. I felt really ripped off
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#5 |
Avatar
![]() ![]() ![]() ![]() Join Date: December 26, 2002
Location: Connecticut
Age: 36
Posts: 528
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the White Dragons aren't as hard as another variety you can fight later in the game...a few good fire spells and they're kaput...the other gives you a bit more experience, IIRC.
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\"\'Fleshy, honey\' the paladin said, \'Yes, baby\' said the golem\"<br /><br />I have seen the others and I have discovered that this fight is not worth fighting<br /><br /> <img border=\"0\" alt=\"[pimpser]\" title=\"\" src=\"graemlins/pimpser.gif\" /> |
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#6 |
Galvatron
![]() Join Date: December 11, 2001
Location: Plateau of Leng
Age: 47
Posts: 2,190
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Aside from that, the dragons are not hostile unless you disturb their egg. You can get the item you want from the nest without touching the egg.
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#7 | |
Dracolisk
![]() Join Date: November 1, 2002
Location: Australia ..... G\'day!
Posts: 6,123
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Quote:
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![]() fossils - natures way of laughing at creationists for over 3 billion years |
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#8 |
Galvatron
![]() Join Date: December 11, 2001
Location: Plateau of Leng
Age: 47
Posts: 2,190
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Ah, you meant the pair of dragons at the entry cave, one inside and one outside. Yeah, from your post it sounded like the ones nesting by the monastery.
Anyway, I was not all that pleased myself with the sliding exp scale. I think it works better in real gaming rather than the computer kind. I think Weimar's mod has a setting that will give you something for any encounter (though only a small something) in case you reach the point where no exp is given for combats. |
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#9 |
Apophis
![]() Join Date: July 29, 2003
Location: The Underdark cavern of Zagreb
Age: 38
Posts: 4,679
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I hate that thing! I mean, the "next level experience needed" is designed precisely to do that, why do it again. I mean slaying a goblin to a level 1 character is worthful, but a level 20 char will just spit on him, the 40-something xp are nothing to him anyway. So why did they incorporate this NONFUNCTIONAL(try playing in solo mode with a race without level adjustment) system? I'm for a fixed xp/slain creature reward, the level requirements take care of the rest.
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#10 |
Dracolisk
![]() Join Date: November 1, 2002
Location: Australia ..... G\'day!
Posts: 6,123
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Though the value of the xp is annoying, what was worse is the devaluation of actually killing a pair of dragons. Should they not be harder to kill? It should strike terror into the party, be technically hard for any gamer to slay them. Not just a few seconds delay in your quest.
I'm not that good a player [img]graemlins/heee.gif[/img] Oh well, I'll stop moaning now ![]()
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