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-   -   Dragons and XP (http://www.ironworksforum.com/forum/showthread.php?t=25646)

wellard 04-10-2004 03:08 AM

Spoilers ahoy

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Ive just got to the underdark entrance/ black raven monastry area and killed a pair of white dragons for only 412xp each! WTF :eek: thats only just over 135 xp per character.... FOR SLAYING 2 DRAGONS!! what a rip off :(

Is there a reason for this?

Kakero 04-10-2004 03:13 AM

What level are your characters? the higher the level the lower experience you'll get.

edit : Also, the more characters you have the lesser each character will get their share of experience. so it's better to run solo or less party members.

[ 04-10-2004, 03:15 AM: Message edited by: Kakero ]

General Nosaj 04-10-2004 11:23 AM

If you think that's a rip off by the end killing most enemies gains no experience at all.

wellard 04-10-2004 04:01 PM

I am aware of the sliding scale of XP. My characters are all level 11. The ironic thing is in the next battle with in the durgar slavemaster area, I killed a spectre worth the same 412 points and it did not lay a finger on me! What i'm trying to say is the Dragons used to be one of 'THE' most feared creature in D&D. I felt really ripped off :( At least make the battle hard, as it was the Wyrms with the dragons caused more problems.

Sagramore 04-10-2004 04:59 PM

the White Dragons aren't as hard as another variety you can fight later in the game...a few good fire spells and they're kaput...the other gives you a bit more experience, IIRC.

Nightowl2 04-10-2004 07:10 PM

Aside from that, the dragons are not hostile unless you disturb their egg. You can get the item you want from the nest without touching the egg.

<center>Nightowl2</center>

wellard 04-11-2004 01:45 AM

Quote:

Originally posted by Nightowl2:
Aside from that, the dragons are not hostile unless you disturb their egg. You can get the item you want from the nest without touching the egg.

<center>Nightowl2</center>

I think you may be thinking of the white wyrms outside the monestry gates. I may have misled you by mentioning the monestry, sorry, It is my first walkthrough the game and I was not sure where I was. [img]graemlins/heee.gif[/img]

Nightowl2 04-11-2004 10:40 AM

Ah, you meant the pair of dragons at the entry cave, one inside and one outside. Yeah, from your post it sounded like the ones nesting by the monastery.

Anyway, I was not all that pleased myself with the sliding exp scale. I think it works better in real gaming rather than the computer kind.

I think Weimar's mod has a setting that will give you something for any encounter (though only a small something) in case you reach the point where no exp is given for combats.

<center>Nightowl2</center>

Bozos of Bones 04-11-2004 12:51 PM

I hate that thing! I mean, the "next level experience needed" is designed precisely to do that, why do it again. I mean slaying a goblin to a level 1 character is worthful, but a level 20 char will just spit on him, the 40-something xp are nothing to him anyway. So why did they incorporate this NONFUNCTIONAL(try playing in solo mode with a race without level adjustment) system? I'm for a fixed xp/slain creature reward, the level requirements take care of the rest.

wellard 04-12-2004 05:33 AM

Though the value of the xp is annoying, what was worse is the devaluation of actually killing a pair of dragons. Should they not be harder to kill? It should strike terror into the party, be technically hard for any gamer to slay them. Not just a few seconds delay in your quest.

I'm not that good a player [img]graemlins/heee.gif[/img]

Oh well, I'll stop moaning now :D


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