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#1 |
Elite Waterdeep Guard
![]() Join Date: July 3, 2002
Location: Calgary, Alberta, Canada
Age: 47
Posts: 23
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I've just finnished IWD, and am thinking about getting HoW.. just have a couple questions in regards to it.
Do your exp levels go any higher that 1.8 million? I've capped out the exp on my main party, and was wondering if I could get any higher levels (I have spells that are meant for Mage level 9 casting, but can't use them because I can't get high enough to use them).
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Death is not the END, but the beginning..... you can always be resurrected |
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#2 |
Elminster
![]() Join Date: September 23, 2001
Location: Istanbul (not Constantinople)
Age: 46
Posts: 486
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Instead of an xp limit, there's a level limit. Your characters cap out at level 30. Even multiclasses cap out at 30/30 (or 30/30/30 for the FMT or FMC). I definitely recommend it as also the druids and bards get a -lot- better.
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\"Has anyone seen my legs? They\'re not where I usually keep them, which is under my waist.\" |
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#3 |
Lord Soth
![]() Join Date: February 7, 2002
Location: New York
Posts: 1,980
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Sharkannon, by all means get HOW. As Starvid noted it raises the level cap for character advancement, but it also adds much more to the game:
* better screen resolution * new items and spells * a free downloadable expansion - Trials of the Luremaster -- which is available once you have HOW intsalled.
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One does not control the Wind. One enters it, feels its freedom. And moves. |
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#4 |
Elite Waterdeep Guard
![]() Join Date: July 3, 2002
Location: Calgary, Alberta, Canada
Age: 47
Posts: 23
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Actually, another question
Is there any way to "bank" or cary extra inventory in HoW? With potions and new loot, and keys etc. it's a pain to try to keep everything on your characters.
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Death is not the END, but the beginning..... you can always be resurrected |
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#5 |
Lord Soth
![]() Join Date: February 7, 2002
Location: New York
Posts: 1,980
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Among the new items that can be purchased in HOW are gem bags, potion cases and scroll cases -- these go a long way to making invetory management much easier.
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One does not control the Wind. One enters it, feels its freedom. And moves. |
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#6 |
Elite Waterdeep Guard
![]() Join Date: July 3, 2002
Location: Calgary, Alberta, Canada
Age: 47
Posts: 23
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Another thing I've noticed is that I can't wear say a Plate with +2 Armor bonus and a Ring of Defence +2.. why's that ?
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Death is not the END, but the beginning..... you can always be resurrected |
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#7 |
Ma'at - Goddess of Truth & Justice
![]() Join Date: November 15, 2001
Location: Asheville, NC
Posts: 3,253
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In addition to the items that Cyril mentioned, Trials of the Luremaster adds true Bags of Holding! Makes carting around those extra items a LOT easier.
According to core Second edition AD&D rules, magic rings of protection and magical armors can NOT be worn together. Unfortunately, this was a bug in the original IWD that somehow got thru the Q&A process. HOW corrects this problem. HOWEVER, if you started characters in IWD who have rings of protection AND magical armor, they will be allowed to continue to wear BOTH. If you try unequipping and requipping those rings however, the program WILL notice the problem and you'll be forced to abandon the magical ring or switch to non-magical armor.
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“Every tavern’s an opportunity, I say.” |
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#8 |
Elite Waterdeep Guard
![]() Join Date: July 3, 2002
Location: Calgary, Alberta, Canada
Age: 47
Posts: 23
|
Ok that sucks.. basically makes Magical armor.. or Rings of Protections useless..
Hrm.. my Pali, Fighter and Ranger all have Bathed-in-Blood.. is that magical? (It would be sweet if that wasn't considered magical. .but I think it is..)
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Death is not the END, but the beginning..... you can always be resurrected |
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