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Old 06-02-2005, 03:47 PM   #1
el_kalkylus
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Join Date: March 3, 2001
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Maybe I will play with one someday.

Cleric can use the sanctuary + blade barrier trick. That's about what I know. Making traps are not really cheating.

[ 06-02-2005, 03:52 PM: Message edited by: el_kalkylus ]
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Old 06-02-2005, 04:17 PM   #2
White Lancer
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There's always the guard cheese...
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It deons\'t mttaer waht oredr the ltteers in a wrod are, it olny mtaetrs taht the frsit and lsat ltteer be croecrt. The rset can be a tatol mses and you can sitll raed it. The huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe.
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Old 06-02-2005, 05:58 PM   #3
el_kalkylus
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Ok, what is the guard cheese?
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Old 06-02-2005, 08:18 PM   #4
White Lancer
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Fighter classes have a guard button, i think its next to the talk button. Anyways, if you guard a summon, or another character, then send the summon/character through a door and close it, if anything attacks the guarded individual, the fighter will shoot through walls at the attacker. Im not sure if this is limited by range, but i know it works through walls.
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It deons\'t mttaer waht oredr the ltteers in a wrod are, it olny mtaetrs taht the frsit and lsat ltteer be croecrt. The rset can be a tatol mses and you can sitll raed it. The huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe.
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Old 06-02-2005, 08:51 PM   #5
Sir Goulum
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Woah, never knew about that one. Baldurdash probably fixes it though, right?
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Old 06-02-2005, 09:40 PM   #6
el_kalkylus
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Aha, nice. I won't be using that trick though.

I'll have to try the guard button a little more. Maybe I'll find it useful.

This is the advantage with melee parties I guess. Since there are so few cheese tactics for melee parties, it makes it harder to play with them. Right now, I'm playing in ToB, and I am actually pretty bored. I just have to cast a project image, and then the image totally owns with breath, timestop, abi dalzim, skeleton warriors and some minor spells.

I would like to try an archer party. Like 3 archers in a party, 1 warrior, 1 cleric, 1 thief. Weak defense, but powerful range.
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Old 06-02-2005, 09:45 PM   #7
Sir Goulum
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I'd actually say it's harder with more mages/ranged people. Melee, you don't really have to think about strategy, placement of spells, what spells etc. you just go for it.
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Old 06-02-2005, 10:12 PM   #8
Assassin
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Well, if you limit the number of rests that you take (say, in ToB, to one per bhaalspawn, no wishes and only a couple PI casts), then party play gets more interesting. Likewise, for me, limiting myself to not using IH is crucial for me not to get bored too quickly.

[ 06-02-2005, 10:13 PM: Message edited by: Assassin ]
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Old 06-02-2005, 10:39 PM   #9
White Lancer
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I find IH to be boring in and of itself... especially when you have 4 melee characters. since it takes 4 rounds to cast IH on all of them, it gets tedious.

On the topic of the guard cheese, im not sure if baldurdash fixes it... it is a known bug, but whther it was fixed i dont know. Will check.
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It deons\'t mttaer waht oredr the ltteers in a wrod are, it olny mtaetrs taht the frsit and lsat ltteer be croecrt. The rset can be a tatol mses and you can sitll raed it. The huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe.
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Old 06-02-2005, 10:44 PM   #10
Sir Goulum
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It's probably something obvious that I know, but what is IH?
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