![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
#1 |
Elite Waterdeep Guard
![]() Join Date: February 26, 2003
Location: ohio
Age: 49
Posts: 23
|
I remember reading somewhere that moving on to spell hold can make certain quests unavailable. I have tried to do every quest I can, but I'm sure I have missed a TON. Any info on this would be appriciated!
Mezu P.S. This is the first forum I have ever been on where some questions get answered before I can go get a beer and hit the reload button!! I love it LOL |
![]() |
![]() |
![]() |
#2 |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
|
Actually, going to Spellhold will just put on hold any quests you might have prior to the trip. However... you can never go back to Chapter 4 after you complete it, so do your best to do everything you can in Chapter 4 and to a certain extent, in Chapter 5.
|
![]() |
![]() |
![]() |
#3 |
Red Wizard of Thay
![]() Join Date: August 23, 2002
Location: come play with my wings
Age: 41
Posts: 821
|
the npc quests need to be done in chap 2 or 3
__________________
Just because your paranoid<br />Don\'t mean they\'re not after you<br />Kurt Cobain |
![]() |
![]() |
![]() |
#4 | |
Dracolisk
![]() Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 47
Posts: 6,901
|
Quote:
All quests, including your NPCs' quests, are put on hold the minute you set off for Chapter 4, and resume when you start Chapter 6.
__________________
Volothamp's Comeuppance Everything you ever needed to know about the entire Baldur's Gate series......except spoilers. |
|
![]() |
![]() |
![]() |
#5 |
Red Wizard of Thay
![]() Join Date: August 23, 2002
Location: come play with my wings
Age: 41
Posts: 821
|
do they need to be started in chap 2 or 3
cause i know i've heard things like that before. if not then i've gotten some bad info.
__________________
Just because your paranoid<br />Don\'t mean they\'re not after you<br />Kurt Cobain |
![]() |
![]() |
![]() |
#6 |
Manshoon
![]() Join Date: December 22, 2002
Location: Pittsburgh, PA
Age: 48
Posts: 215
|
I'm gonna say no, they don't have to already be started. I had a paladin that I ran through the game the first time, and once I beat the game, I *AHEMcheatedAHEM* and CLUA'd my party from just before the final battle back to the Docks and did all the quests I'd passed up. I even started my paladin stronghold quest... and ruined it cause I took too long getting to the first mission, but ANYWAY... I'm gonna say you can start them anytime, finish them anytime, but only because that's what I did... and my game loves me [img]smile.gif[/img]
ADD: Allow me to be immature for a moment HEHE! This is my 69th post [img]tongue.gif[/img] [ 03-11-2003, 03:10 AM: Message edited by: 605 ]
__________________
This is my \"I don\'t have a creative signature,\" signature. |
![]() |
![]() |
![]() |
#7 |
Zhentarim Guard
![]() Join Date: February 24, 2003
Location: Indiana
Age: 62
Posts: 358
|
If you have tactics installed, you might want to snarf up as much XP as you can before hopping off to Spellhold...
|
![]() |
![]() |
![]() |
#8 |
Symbol of Cyric
![]() Join Date: November 17, 2002
Location: Sweden
Age: 39
Posts: 1,359
|
Not much in the Tactics Mod is going to create obstacles for you on your way to freeing Imoen. A pretty tough pack of the Greater Undead in Spellhold and the Improved Sahuagin city is about it, but both are quite managable even with a low level party.
[ 03-11-2003, 11:08 AM: Message edited by: Rataxes ]
__________________
[img]\"http://atlas.walagata.com/w/rataxes/ymca3.jpg\" alt=\" - \" /><br />I want <b>YOU!</b> |
![]() |
![]() |
![]() |
#9 |
Zhentarim Guard
![]() Join Date: February 24, 2003
Location: Indiana
Age: 62
Posts: 358
|
Yeah, "as much as possible" is overkill, but we had a much tougher time with Imp Sah City than Imp Guarded Cpd or Imp TorGal, using only Standard Procedures, i.e., no encounter-specific pre-buffing, save those pre-buffs which one might divine from context or dungeon dressing prior to the encounter, like the stone statues around the Basilisk in BGI, or simply the knowledge of what creatures we were going to face in Bodhi's lair.
Actually, we never did beat Imp Sah City starting Chapter 4 in the 11-12 range. We ended up writing off the party and starting anew, this time with a Thief->Mage and a Kensai... |
![]() |
![]() |
![]() |
#10 |
Symbol of Cyric
![]() Join Date: November 17, 2002
Location: Sweden
Age: 39
Posts: 1,359
|
There's a sickeningly easy way to defeat the Imp Sahuagin city without lifting a finger. It involves a particular cheap shield and is about as cheesy as it gets, thus nothing I use myself, but it's nevertheless a choice if one is desperate to beat them [img]smile.gif[/img]
PfMW + Greater Malison + Hold Monster works great on the generic Sahuagin rebels if you have those spells available. PfMW is pretty much the only thing that can make you withstand their constant Paralytic Bolt showering for more than a few seconds. Though I've beaten them before, I have to say having a Sorcerer in the team really helped, since they get so many spells so early, and having a sorcerer is the only way you can get PfMW (and enough of them) early enough to go after Imoen at once. Holy Smite and Fireball also works great, they seem to be particularly vulnerable to fire and wont react if you cast from outside their sight range. Though you have to make sure to take them all out with the final strike, since they can cast mass healing when they die. Casting a HS and Fireball at the same time works like a charm. The Avatar might at first glance seem impossible for a low level party, but 3x Lower Res + GM + Hold Monster will take care of him just as well ![]()
__________________
[img]\"http://atlas.walagata.com/w/rataxes/ymca3.jpg\" alt=\" - \" /><br />I want <b>YOU!</b> |
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Games Locks Up Traveling to Spell Hold | chaos_monkey | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 4 | 03-25-2003 10:37 PM |
hold monster spell | Grungi | Icewind Dale | Heart of Winter | Icewind Dale II Forum | 11 | 01-31-2003 12:54 PM |
Ok, i'm stuck, spell hold spoilers... | slackerboy | Baldurs Gate II Archives | 9 | 06-02-2001 08:06 PM |
Please come help Serra our new membr in BGII!!! See Spell-hold thread. I cannot help. | Larry_OHF | General Conversation Archives (11/2000 - 01/2005) | 2 | 05-26-2001 08:16 PM |
Firkraag Dies Before all spell casters complete their 1st Spell | Eric | Baldurs Gate II Archives | 2 | 01-21-2001 03:02 AM |