Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Forums > Dungeon Craft - RPG Game Maker
FAQ Calendar Arcade Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 01-17-2009, 11:43 AM   #1
SilentThief
Symbol of Cyric
 
Burger Time Champion
Join Date: September 10, 2001
Location: USA
Age: 48
Posts: 1,301
Default New bug/Sourceforge login error - Manikus

So, today I found out you can no longer submit a bug report anonymously. You have to sign in to submit one. Oh, and word for word here is the bug report.

You can make a spell to add to a coin slot, as in
in the spell editor, using the
"Edit Affected Attribute" window,
the $CHAR_COINAMOUNTx (x = a number from 1 to 10)
and a diceplus field like "+1d4*(level*10)" or even +10.

BUT, you cannot make a spell to TAKE AWAY from a
coin slot (and yet using the same window, you can take away from HitPoints just fine). Even using all the same steps as above but putting a negative diceplus field does NOT take away from this field, nor does putting just -10 take any away from a coinslot.

SilentThief
ps, I was hoping to surprise everyone with this, but if the ability to take away from the coinslots were useable, then you could make a coinslot into a food slot, and another into water. It would make a use for the spells like "Create Water". and the realism of not running thru 4 years of (in game) play without having to ever buy one meal...
__________________
http://www.wilhelmscream.net/
SilentThief is offline   Reply With Quote
Old 01-17-2009, 12:20 PM   #2
manikus
Jack Burton
 

Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
Default Re: New bug/Sourceforge login error - Manikus

I thought you could log into SourceForge now...didn't you just mention that?

It's not an error that you have to be registered to report bugs, that is intentional.

And no offense, but I'm not sure it's a bug. CocoaSpud never intended for money to be handled through spells, but through events. So, I guess it's more of a bug that you can give money with the spell. Bug, I digress.
Would you mind posting both spells so I can take a look at them? I've had similar issues with other CHAR attributes and I was able to resolve all of them by tweaking the way in which the target was referred to.

I would say as a general rule, about 90% of the reported bugs for spells have turned out to be errors in the script, mostly due to lack of documentation that clearly explains the way to do it.
__________________
manikus is offline   Reply With Quote
Old 01-17-2009, 12:36 PM   #3
SilentThief
Symbol of Cyric
 
Burger Time Champion
Join Date: September 10, 2001
Location: USA
Age: 48
Posts: 1,301
Default Re: New bug/Sourceforge login error - Manikus

As for SourceForge (sorry about not explaining properly), I have never signed on. I just opened the page and submitted (in the past) anonymously. For a while everytime I went to the SourceForge page I couldn't even open the page, and it closed out ALL IE pages, saying it encountered a problem. Now I can go to the page and read them just fine. I can sign up as a new member, not a problem; and I will today.

As for the spells:Ok, I will post them here. I think it was not 100% implemented, as it wasn't meant to be used in spells (as you said). I do accept that it is possible that I made a mistake (can't rule it out, I guess; since it happens all the time ); but I can make spells that add/subtract HP just fine, and with predictable results (and any other attribute as well... )

ST
ps, post a copy of the spell, or give you attachment spell text file?
__________________
http://www.wilhelmscream.net/
SilentThief is offline   Reply With Quote
Old 01-17-2009, 12:48 PM   #4
manikus
Jack Burton
 

Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
Default Re: New bug/Sourceforge login error - Manikus

I do want the spell text file, but just for the two spells.

As for the errors in spells, that 90% I mentioned includes the ones written by CocoaSpud, which is kind of ironic. One of the bug problems is that if there is a special ability that does a thing and then there is a script that calls for it, it doesn't seem to work, but if you don't use a script and instead call on the special ability (this is the way CocoaSpud intended) it does work. That was the problem with the sleep spell for example.

I guess it may be that CS wrote a lot of the spells and then added the special abilities...
__________________
manikus is offline   Reply With Quote
Old 01-17-2009, 12:57 PM   #5
SilentThief
Symbol of Cyric
 
Burger Time Champion
Join Date: September 10, 2001
Location: USA
Age: 48
Posts: 1,301
Default Re: New bug/Sourceforge login error - Manikus

Ok, here you go. Just so you understand, I started out making a spell list from my own spells and some from the 2nd edition PHB spell list (and didn't get far). I deleted all the spells and started over so its not a large list.

ST
the spells I was referring to are create/destroy water, and they are set up to add 10 or take 10 away from the coinslot (as a test)
Attached Files
File Type: txt WIP.txt (33.6 KB, 2 views)
__________________
http://www.wilhelmscream.net/
SilentThief is offline   Reply With Quote
Old 01-18-2009, 10:17 PM   #6
SilentThief
Symbol of Cyric
 
Burger Time Champion
Join Date: September 10, 2001
Location: USA
Age: 48
Posts: 1,301
Default Re: New bug/Sourceforge login error - Manikus

Quote:
Originally Posted by SilentThief View Post
You can make a spell to add to a coin slot...
BUT, you cannot make a spell to TAKE AWAY from a
coin slot...

...use for the spells like "Create Water". and the realism of not running thru 4 years of (in game) play without having to ever buy one meal...
So any news about the coin slot subtraction?

ST
__________________
http://www.wilhelmscream.net/
SilentThief is offline   Reply With Quote
Old 01-18-2009, 10:53 PM   #7
manikus
Jack Burton
 

Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
Default Re: New bug/Sourceforge login error - Manikus

Do either one of them work? It seems that neither should based off the targeting info. DC is kind of finicky. Since they are 'select by count' with a range of 0, it seems logical to you and I that they should only be used on the caster, but DC would rather you used a target of 'Self'.

Anyways, in my limited testing - after changing target to self and allowing it to be memorized by PCs, I can safely say that neither one of them work correctly. I'll play around a little bit more tonight, but I've got to go to work soon and there are some other AD&D things I'm working on. You can probably guess what by my posts today.
__________________
manikus is offline   Reply With Quote
Old 01-18-2009, 11:20 PM   #8
SilentThief
Symbol of Cyric
 
Burger Time Champion
Join Date: September 10, 2001
Location: USA
Age: 48
Posts: 1,301
Default Re: New bug/Sourceforge login error - Manikus

You can add to coin slots via spell, but cannot take away, and you can do it to someone other than self. I did double check to make sure "friendly fire OK" was allowed, cuz that would muck up the results.

ST
__________________
http://www.wilhelmscream.net/
SilentThief is offline   Reply With Quote
Old 01-19-2009, 11:46 AM   #9
manikus
Jack Burton
 

Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
Default Re: New bug/Sourceforge login error - Manikus

To show you how the add spell is broken, cast four times on the same target - instead of 40 units, I was getting 150. I tried this on two separate computers to make sure it wasn't a bleed problem on the first. The take spell was actually taking away 10 before adding some new amount. If you want to get a better idea of the number sequence, cast add 4 times on the same target and then cast take 4 times on the same target and you should end up with a couple of thousand and some.

That's why I said they were both broken.

I would think that it would be easier to do this kind of thing through utility and logic block events in the step event. DC would check every step on the current time and when it's a new day subtract one from each member of the party. The problem with using a coin slot is that you can not buy food in a store, you have to "fake" it with a a who pays event.
__________________
manikus is offline   Reply With Quote
Old 01-19-2009, 05:48 PM   #10
SilentThief
Symbol of Cyric
 
Burger Time Champion
Join Date: September 10, 2001
Location: USA
Age: 48
Posts: 1,301
Default Re: New bug/Sourceforge login error - Manikus

You cannot "buy" a coinslot, but with quests and give treasure (silently to active char), you could give food that you buy. But there might be a better way to do food. I just thought since it allows you to modify these, it should modify them properly.

ST
__________________
http://www.wilhelmscream.net/
SilentThief is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
SourceForge Dungeon Craft Wiki manikus Dungeon Craft - RPG Game Maker 16 01-21-2009 06:06 PM
Sourceforge woes SilentThief Dungeon Craft - RPG Game Maker 10 10-20-2008 03:24 PM
SourceForge Dungeon Craft Site manikus Dungeon Craft - RPG Game Maker 2 08-08-2008 12:20 AM
Login Problem Beaumanoir General Conversation Archives (11/2000 - 01/2005) 1 09-29-2002 03:28 PM
Login Anagrams Lord Shield General Conversation Archives (11/2000 - 01/2005) 41 06-23-2002 09:05 PM


All times are GMT -4. The time now is 02:08 AM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved